Beiträge von laux

    Hallo zusammen!

    Um mit unseren beliebten wöchentlichen Wüstenkampf-Events Schritt zu halten;

    Eine Vielzahl von Karten wird während dieser Veranstaltung gespielt, einige mit benutzerdefinierten Bots, einige ctf. Es wird eine lustige abwechslungsreiche Nacht!

    Die Veranstaltung wird ungefähr vier bis fünf Stunden dauern, dann kehren wir zur regulären Kartenliste zurück.

    Spieler sind herzlich eingeladen, länger als den gebuchten Event-Slot zu bleiben, wir werden danach mit anderen Karten fortfahren, die nicht mit dem Event verbunden sind, wenn die Spielerzahlen dies zulassen.


    [Blockierte Grafik: https://www.helloclan.eu/attachments/2524/]


    Server IP / Name: -[HELLO]- Desert Combat 158.69.118.94 : 14567


    Feitag Juli 22nd


    Event Start!


    Berlin Zeit: 23 Uhr start

    9 PM GMT - 2 AM GMT

    5 PM EST - 10 PM EST


    Um teilnehmen zu können, benötigst Du Folgendes:

    1. Battlefield 1942

    2. Desert Combat 0.7

    3. Desert Combat Final



    Autor: BangBangOw


    Source: helloclan.eu

    [Blockierte Grafik: https://lh3.googleusercontent.com/-fd9r6-iX8V0/X-m8QF-FhGI/AAAAAAAAL5A/Gk23v7rup-cbwtoE6RBrSBTAObQSnGwRQCNcBGAsYHQ/t0d9ae1_Battlefield1918.jpg]


    Grüße an alle und willkommen zu einem News-Update zu Battlefield 1918, da wir vom Battlefield 1918-Entwicklungsteam freuen uns, V3.3b sowie einige der neuen Funktionen, die es enthalten wird, offiziell ankündigen zu können. Viele mögen sich fragen, was dieser neue Build bieten wird, also präsentieren wir zuerst eine neue Fraktion, die dem Mod hinzugefügt wird, die IMRO oder Die Interne Mazedonische Revolutionäre Organisation.


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/IMRO_Recon.png]


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/IMRO_Regular.png]


    1893 als militante Unabhängigkeitsbewegung hauptsächlich von Bulgaren gegründet, wurde die IMRO im Ersten Weltkrieg von der bulgarischen Regierung unterstützt und wurde für ihre Überfälle berüchtigt. Angesichts des Guerillakriegscharakters der IMRO sollte es für die Spieler natürlich keine Überraschung sein, dass sich diese Fraktion hauptsächlich auf Überfälle mit hauptsächlich Infanterie und etwas Kavallerieunterstützung konzentrieren wird. Darüber hinaus dürfen die Spieler auch eine neue Karte für die Fraktion erwarten und das bringt uns zu einer der neuen Karten in V3.3b, nämlich Valandovo.


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/Valandovo_01.png]


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/Valandovo_02.png]


    Historisch gesehen ein großer Überfall der IMRO gegen eine wichtige serbische Eisenbahn am 2. April 1915. Auf dieser Karte wird die IMRO mehrere serbische Stellungen überfallen, wobei das Hauptziel die Zerstörung der Eisenbahnbrücke ist. Eine Aufgabe, die IMRO-Spielern viel leichter fallen würde, wenn sie es schaffen würden, während des Kampfes serbische Artillerie zu erobern. Natürlich ist dies nicht die einzige neue Karte von der serbischen Front, die die Spieler erwarten können, wobei eine andere Karte erwähnenswert ist Gucevo.


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/Gucevo_01.png]


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/Gucevo_02.png]


    Gucevo wurde im Rahmen der größeren Schlacht von Drina im Herbst 1914 ausgetragen und zeichnete sich dadurch aus, dass es eine der ersten Schlachten des Krieges war, die sich durch ihren Grabenkrieg charakterisierte. In diesem Fall liegen die Gräben besonders nahe beieinander. Daher werden unsere Spieler, sei es für die Serben oder die Österreich-Ungarn, feststellen, dass diese Karte besonders hektische Kämpfe hat, wobei Granaten und Dynamit wirklich zu effektiven Kriegswerkzeugen werden. Apropos Kriegswerkzeuge, kommen wir zu einigen der neuen Fahrzeuge, auf die sich die Spieler freuen können, das erste ist das Blériot XI Spotter-Flugzeug.


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/Blriot_XI.png]


    Dieses Flugzeug, ein Vorkriegsdesign, das in den frühen Tagen des Krieges ausgiebig eingesetzt wurde, bietet den Spielern die Möglichkeit, Offboard-Artillerieangriffe durchzuführen, um feindliche Stellungen zu zerstören. Während dieses Flugzeug möglicherweise keine wirklichen Mittel hat, sich selbst zu verteidigen, wird es glücklicherweise hauptsächlich auf Karten sein, die vor effektiven Kampfflugzeugen liegen. Das heißt, lassen Sie uns nun zu einem Fahrzeug übergehen, das zu den am besten bewaffneten in der gesamten Mod gehört, nämlich dem mächtigen K-Wagen!


    [Blockierte Grafik: https://media.moddb.com/images/members/1/374/373020/profile/K-Wagen.png]


    Ein experimentelles Super Heavy Tank Design aus Deutschland, der K-Wagen war bis Kriegsende noch nicht fertig, obwohl 2 fast fertig waren. Das hat die Spieler natürlich nicht davon abgehalten, eine Chance zu haben, einen zu fahren, und so wird der K-Wagen auf der Karte Battle of the Giants erscheinen, wo seine 4 Kanonen und 7 Maschinengewehre sicherlich nützlich sein werden.


    Mit einer Besatzungskapazität von 11 Ist der K-Wagen ein mächtiges Fahrzeug, das zu einem unschätzbaren Herzstück auf Geheimwaffenkarten werden sollte. Es gibt natürlich noch mehr Fahrzeuge und Karten, die in den kommenden News-Updates genauer dargestellt werden; Vorerst gibt es hier jedoch einen Trailer zum neuen Update. Wir hoffen, dass es für unsere langjährigen Fans zufriedenstellend sein wird und euch alle darauf gespannt macht, was unsere Mod sonst noch bieten wird:



    Nach all dem möchte das Battlefield 1918-Entwicklungsteam allen einen guten Tag wünschen und hoffen, euch alle bald wieder zu sehen!

    [Blockierte Grafik: https://lh3.googleusercontent.com/-fd9r6-iX8V0/X-m8QF-FhGI/AAAAAAAAL5A/Gk23v7rup-cbwtoE6RBrSBTAObQSnGwRQCNcBGAsYHQ/s16000/t0d9ae1_Battlefield1918.jpg]


    Battlefield 1918 v3.3 Release!

    Greetings and Merry Christmas to everyone. We here at the Battlefield 1918 Development Team hope you are enjoying the holidays, and we also hope you will enjoy the latest version of Battlefield 1918 which releases today! Before we get to the link for this latest version of the mod though, we would like to show off one more new feature. :mf_lust:

    Firstly, players may be interested to hear about some new uniforms that are arriving in V3.3. We already have shown off some of the Early War uniforms for France and Belgium; however, players may also be interested to hear that V3.3 introduces Cavalry uniforms for both Russia and Austria-Hungary:


    [Blockierte Grafik: https://lh3.googleusercontent.com/-1eT-qpgVaXU/X-m9NhbtdII/AAAAAAAAL5I/mZll3Xgw0Q4xukbIgZC0bY-QyDZXizdDwCNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-12h46m24s971.png]


    [Blockierte Grafik: https://lh3.googleusercontent.com/-n3QMxn9O4lI/X-m9dyA4y1I/AAAAAAAAL5U/gErlp7NS_O87GMB7aFhUWGa12mlT3wCIACNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-12h46m37s984.png]

    These new uniforms will be found on a brand new map, the Cavalry themed Battle of Jaroslawice, which is based on the largest cavalry vs cavalry battle of the entire war.[Blockierte Grafik: https://lh3.googleusercontent.com/-1GUI0BYKnOE/X-m-CBio9NI/AAAAAAAAL5c/kZslG0gVT1oKN3CYrIR3u-LS2I4ifjutgCNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-13h16m40s286.png]


    [Blockierte Grafik: https://lh3.googleusercontent.com/-OouflPgK8FE/X-m-qGYndaI/AAAAAAAAL5w/eLjmdFS6ifEmERJhVelx0P9NkOTkJVeQgCNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-13h17m01s321.png]



    [Blockierte Grafik: https://lh3.googleusercontent.com/-k-uMr0q_Nrc/X-m-Gv61YsI/AAAAAAAAL5g/4LuVB6z69jcwUyoRAxolJlLsLNKw1BEqACNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-13h17m10s208.png]



    [Blockierte Grafik: https://lh3.googleusercontent.com/-kB25fnh-sjg/X-m-3fnEMPI/AAAAAAAAL50/sx1ijCB3g008lYzFrMbbrqfzLADleWsmQCNcBGAsYHQ/w640-h360/vlcsnap-2020-12-25-13h17m27s146.png]

    Of course with a new release of Battlefield 1918 comes a new trailer and for thus we present to you the Official Guns Of August Release Trailer:[Blockierte Grafik: https://img1.blogblog.com/img/video_object.png]


    Important Instruction:

    With this all out of the way it is now time to provide links to the downloads as well as the full change log. This Game and Mod is working with the Operating Systems Windows XP, Windows 7, Windows Vista, Windows 8, Windows 8.1, Windows 10 [32/64bit]) We will be providing both a patch version of V3.3 for those who already have V3.2b as well as a full version for new players:


    1.) Battlefield 1942

    2a.) Battlefield 1918 v3.2b to v3.3 Patch Version (only for currently v3.2b Players): Download


    2b.) Battlefield 1918 v3.3 (For new players, if do you don't got the previous last): Download

    You need a Server to play?

    Get one of the following both Server IP and put it into your Browser manually or use your Multiplayer "Server Refresh List" in BF1942:

    <a href="https://www.gametracker.com/server_info/78.46.52.115:14568/" target="_blank"><img src="https://cache.gametracker.com/server_info/78.46.52.115:14568/b_350_20_692108_381007_ffffff_000000.png" border="0" width="350" height="20" alt=""/></a>

    <a href="https://www.gametracker.com/server_info/bf42.ddns.net:14567/" target="_blank"><img src="https://cache.gametracker.com/server_info/bf42.ddns.net:14567/b_350_20_692108_381007_ffffff_000000.png" border="0" width="350" height="20" alt=""/></a>

    Changelog:

    [GENERAL]

    -

    [NATIONS]

    - France: added Zouaves(French colonial), improved backpack & equipment and uniform textures to 1914

    - Belgium: improved equipment and uniform textures to 1914

    - Serbia: improved uniform textures

    - Russia: fixed shoulder straps

    [AIR]


    - The ZeppelinL30 model has been improved

    - added two machine guns in french airship


    [VEHICLES]


    - added Armored Train by eYe.ris (found in Gebirgspass and brusilov_offensive map)

    - bullet velocity in vehicles MGs now matches real values

    - slightly increased shell speed

    - gun reload speed slightly decreased


    [STATIONARIES]


    - light mortars now rotate 360 degrees (<-a d-> button for rotate)

    - bullet velocity in stationary MGs now matches real values

    - add drum in Parabellum mg model

    - tanks gun reload speed slightly decreased

    - add hands in mg08 1p view


    [HANDWEAPONS]


    - added mas1873_revolver

    - added reichsrevolverm1879

    - added hotchkissm1909

    - fix Flamethrower

    - bullet velocity now matches real values

    - deployed Hotchkiss and mortars returned to the player after use


    [MAPS]


    - amiens: fixed spawnpoints and removed push-cages from COOP

    - albania: added clouds

    - battle_of_halen: fixed bots, removed armored cars, added German cavalry textures by HenryV1415

    - battle_of_mons: added clouds

    - Battle_of_Cer: added clouds

    - battleaxe1918: added clouds

    - bismarck_archipel: added clouds

    - bosnia: added clouds, fixed bots strategies

    - gallipoli: fixed vehicle spawns

    - galician_fields: fixed

    - Suez_Canal: added New Zealand flag

    - langemarck: added bots, clouds

    - raid_on_fort_pontisse: added bots, but something wrong with lags, so now it unusable

    - montblainville: added bots, clouds, switch French to Belgians

    - ramskapelle: added bots, clouds

    - battle_of_the_nete: added bots, switch French to Belgians

    - ypres_streets: added bots

    - passo_di_falzarego: added bots, fixed fog

    - champagne: added bots


    - Battle_of_Leget: added (CQ+COOP mode), added clouds (Serbs vs Austro-Hungarians)

    - Mackov_kamen: added (CQ+COOP mode), added clouds (Serbs vs Austro-Hungarians)

    - Suvobor: added (CQ+COOP mode) (Serbs vs Austro-hungarians)

    - Siege_de_Maubeuge: added (CQ+COOP mode), added clouds (French vs Germans)

    - Marais_de_St_Gond: added (CQ+COOP mode), added clouds (French vs Germans)

    - Kitcheners_Wood: added (CQ+COOP mode), added clouds (Canadians vs Germans)

    - dukla_pass: added (CQ+COOP mode) (Russians vs Austro-Hungarians)

    - Battle_of_Liege: added (CQ+COOP mode) (Belgians vs Germans)

    - Battle_of_Jaroslawice: added (CQ+COOP mode), added clouds, added KUK and RIA cavalry textures by HenryV1415&Lopa4, added KUK dragoon helmet (Russians vs Austro-Hungarians)

    - Galicia: added (CQ+COOP mode), added clouds (Russians vs Austro-Hungarians)

    - Battle_of_Struga : added (CQ+COOP mode), added clouds (Serbs vs Bulgarians)

    - tgw_stalemate added

    - some fixes in maps


    [MISC]

    - aiming dot replaced with crosshair

    - improved death screams and fixed missing sound commands

    - improved AI by Dewiss

    - added East European chapel from Battlefield Balkan 1991-1995 mod for Battlefield Vietnam by Laufer



    Battlefield 1918 v3.3 was developed 2019-2020 till appear Christmas by Lopa4, Vatnik, eYe.ris , HenryV1415, Dewiss, Cicero, Ace1918, Laufer

    With this all covered we here of the Battlefield 1918 Development Team once again wish you all a Merry Christmas and Happy New Year and thank you for your time.


    Autor: ACE1918

    Source: moddb.com/mods/battlefield-1918

    [Blockierte Grafik: https://4.bp.blogspot.com/-nKX…d9ae1_Battlefield1918.jpg]



    Battlefield 1918: The Guns of August





    Greetings and welcome everyone to a news update regarding Battlefield 1918. For a start we are pleased to inform you all that while we have been quiet in the past few months, work has been done in making the new V3.3 update, especially when it comes to the topic of new maps. But before we get to the new battles players will be able to take part in, it may be prudent to show one of the 2 new factions coming to V3.3, the French Zouaves!



    French Zouaves


    [Blockierte Grafik: https://2.bp.blogspot.com/-zyw…/s640/French_Zouave.1.png]




    Formed from French settlers in colonial North Africa, these troops had a noteworthy reputation long before the war. In fact in the 19th century, soldiers from other nations in both Europe and North America formed their own Zouave formations inspired by these troops.



    While a new faction is all well and good, one may also be interested to note that the Zouaves will also be carrying a brand new LMG into combat as well, specifically the Hotchkiss M1909 Benét–Mercié!



    Hotchkiss M1909 Benét–Mercié


    [Blockierte Grafik: https://4.bp.blogspot.com/-ozA…s1600/Hotchkiss_M1909.png]


    Utilized by several Entente nations including not just France but also Britain, Italy, Belgium, and the United States among others, this weapon gained a reputation for being accurate if complex to maintain.


    With all of this covered now is a good time to move on to new maps and the first map to cover today is the map featuring the Zouaves, specifically the Battle of Saint-Gond Marsh.



    Battle of Saint-Gond Marsh


    [Blockierte Grafik: https://4.bp.blogspot.com/-3Ac…w/s1600/Saint-Gond_01.png]


    [Blockierte Grafik: https://4.bp.blogspot.com/-CoV…w/s1600/Saint-Gond_02.png]


    [Blockierte Grafik: https://3.bp.blogspot.com/-u0s…Cw/s640/saint-gond_03.png]


    Part of the much larger 1st Battle of the Marne in September of 1914, this engagement saw Entente troops hold off German attacks on the Eastern flank of the lines. A breakthrough here could have enabled the Germans to even potentially surround and cut off French and British forces from Paris. For this reason it was critical for the French and Zouave troops fighting to stop the Germans and when possible even counter-attack.


    On the topic of maps featuring french forces we should now move on to the next map to showcase, specifically the Siege of Maubeuge.



    Siege of Maubeuge


    [Blockierte Grafik: https://2.bp.blogspot.com/-uS9…/Siege_of_Maubeuge_01.png]


    [Blockierte Grafik: https://3.bp.blogspot.com/-Qm0…/Siege_of_Maubeuge_02.png]


    [Blockierte Grafik: https://2.bp.blogspot.com/-PEM…/Siege_of_Maubeuge_03.png]


    Fought over from late August to early September of 1914, the forts of Maubeuge denied German troops access to vital railroads that they needed to help supply and transport troops on the Western Front. For this reason, German forces resolved to shell the forts into submission with their heavy artillery, including Krupp 420mm Big Berthas. Although the Germans would eventually take Maubeuge on the 7th of September, the 1st Battle of the Marne had by then already begun and the defenders of Maubeuge were at least successful in tying down valuable German troops at this key point in the war.


    With the history of Maubeuge out of the way it is now time to see a 3rd new map, this time based on the Battle of Kitchners' Wood.



    Battle of Kitchners' Wood


    [Blockierte Grafik: https://2.bp.blogspot.com/-r8X…00/Kitcheners_Wood_01.png]


    [Blockierte Grafik: https://3.bp.blogspot.com/-a6h…00/kitcheners_wood_02.png]


    [Blockierte Grafik: https://1.bp.blogspot.com/-1pT…00/Kitcheners_Wood_03.png]




    Battlefield 1918 v3.2: Download


    Battlefield 1918 v3.2b Patch: Download



    Part of the much larger 2nd Battle of Ypres in the Spring of 1915, Kitcheners' Wood itself was a counter-attack at night by Canadian troops in order to fill the gap left by fleeing Entente forces in the face of the first poison gas attacks made by the Germans on the Western Front. Despite extremely heavy losses in the woods, Canadian forces ultimately prevailed in their efforts.


    With all these new features and maps fans may be unsurprised to hear that a new trailer has become available as well, which you can watch in the link below. Some attentive viewers may even spot the 2nd new faction making it's way to Battlefield 1918 as well.


    Official Battlefield 1918 Guns Of August Trailer


    https://www.youtube.com/embed/U26CuyePsQg


    With all of this news we at the Battlefield 1918 Development Team hope that you are as excited as we are and that you will continue to look forward to the day V3.3 gets released. Until then we thank you for your time and hope you have a good day.



    Autor: ACE1918



    Source: moddb.com

    [Blockierte Grafik: https://1.bp.blogspot.com/-LLT…d9ae1_Battlefield1918.jpg]


    [SIZE="5"]Introducing Learning BF 1918, A New Video Series For New Players![/SIZE]


    Greetings and welcome dear fans to the latest piece of news from Battlefield 1918! As we of the Battlefield 1918 development team work on the new features, maps, and weapons that will be present in the upcoming V3.3, I am pleased to announce the start of an official new video series for our mod.

    We present to you "Learning Battlefield 1918" which will help new players get into BF1918, providing tips and basic information that it is hoped will be helpful to the rookies within our community. In fact, here is the first video of the series which providing tips and basic information that it is hoped will be helpful to the rookies within our community. In fact, here is the first video of the series which provides a basic overview, the installation process, and a few general tips. It also will give more veteran players a first look at one of our new maps in development:


    VIDEO klick


    We hope this piece of news, though small, is to your liking and in addition it is our wish to provide more news to you all soon. May you all have a good day.


    Author: BF1918dev/Team


    Quelle: moddb.com



    [Blockierte Grafik: https://4.bp.blogspot.com/-BRQ…AYYCw/s1600/banner_fh.jpg]


    FH 0.7: A Day of Zitadelle Online Match With Jamovitz Movie: VIDEO klick


    Server Signatures with Live Status & Server Join Function:


    [Blockierte Grafik: https://4.bp.blogspot.com/-RC1…/server-signature.php.png]


    Here you will find all servers with their signatures you can copy & use:

    klick hier


    Gamer Signatures with link to FH-1 Ranking Profile:

    [Blockierte Grafik: https://3.bp.blogspot.com/-MvA…1600/player-index.php.png]


    Here you will find your signature and your profile: klick hier


    Here you will find your signature and your profile:


    [Blockierte Grafik: https://3.bp.blogspot.com/-BHI…/s1600/clan-index.php.png]


    Here you can find your enlisted CLAN in FH 1: klick hier


    BF-Tracks Signature by -=PFC=- :


    [Blockierte Grafik: https://2.bp.blogspot.com/-ZZO…w/s1600/signature.php.png]


    Get your BF-Tracks Signature here:klick hier


    Tournament Event & Kick & Ban Tickets:


    https://2.bp.blogspot.com/-h6a…tournament_ticket.php.png


    [Blockierte Grafik: https://4.bp.blogspot.com/-zbe…w/s1600/Banticket.php.png]



    Dear fellow FH fan,


    in March 2020 we offer you approx 160 maps made by our MappingTeam and filefront mappers


    -=PFC=- Mappack 1


    -=PFC=- Mappack 1 add on


    -=PFC=- Mappack 2


    -=PFC=- Mappack 2 add on


    -=PFC=- Mappack 3


    -=PFC=- Mappack 3 add on


    -=PFC=- Mappack 4


    -=PFC=- Mappack 4 add on


    -=PFC=- Mappack 5


    -=PFC=- Mappack 5 add on


    -=PFC=- Mappack 6


    Fanmappack 5


    Fanmappack 6


    Fanmappack 6 inofficial


    Downloads in order to join us you find here:



    ftp://85.214.226.169/Mappacks/


    http://85.214.226.169/toolbox/PFC_Toolbox_First_setup.exe


    http://www.pixel-fighter.com/modules.php?name=Maps




    Regular FH maps will be played again in April 2020 !


    Author: Grabbi


    Source: pixel-fighter.com



    [SIZE="5"][FONT="Impact"]Battlefield 1918 3.2b patch Realeased![/FONT][/SIZE]


    Greetings and welcome all to the latest update regarding Battlefield 1918. Today the Battlefield 1918 development team is happy to announce that a small update has been created to address issues with some of the maps as well as make a few other tweaks. The maps in question include the following:


    *Battle of Mons

    *Ypres 1914

    *Battle of Halen

    *Midway

    *Belgrade

    *Battle of Cer

    *Nuit d Orage

    *Tsingtao


    In addition a few additional tweaks have been made for vehicles, these include: *Improving the machine gun accuracy on the Tsar Tank


    *Tweaking the splash damage on the cannon of the male FT-17 The download for this patch can be found at the link below, please keep in mind this is meant to be installed over an existing V3.2 of Battlefield 1918:


    1.) Battlefield 1942


    [B]Battlefield 1918 v3.2: Download


    Battlefield 1918 v3.2b Patch: Download


    We hope you find these improvements to be to your liking, tell your friends, invite them all, share this later everywhere and we also hope to that our mod continues to keep your interest as we begin work on V3.3 of Battlefield 1918.


    BF1918 v3.2 Teaser: VIDEO klick



    Autor: ACE1918


    Source: moddb.com/bf1918

    [Blockierte Grafik: https://3.bp.blogspot.com/-xjR…1918-pervaya-mirovaya.jpg]


    Greetings everyone and welcome to the latest news update regarding Battlefield 1918. Myself and the rest of the team would first of all like to thank all of our fans for their patience in waiting for the release of the Open Beta for V3.2, and we are happy to say that the wait is finally over!

    At the end of this article will be a link to the open beta version of the mod, so can start downloading while reading the rest of what we have to say here regarding some of the new features you'll encounter.

    For a start this is a good time to bring up some of the new maps that players will get to experience, the first being the Morava Offensive. This map is set around the Bulgarian fall offensive of 1915 against Serbian defenders around the town of Pirot. Players will get to fight over the town itself, the surrounding area, and even the historical 14th century castle that made up key parts of the Serbian defenses.


    [Blockierte Grafik: https://1.bp.blogspot.com/-O7k…0/Morava_Offensive_01.png]


    [Blockierte Grafik: https://3.bp.blogspot.com/-vjY…0/Morava_Offensive_02.png]


    Of course this is not the only new map we have to report, as many may know that the combined might of Germany, Bulgaria, and Austria-Hungary was simply too much for forces of Serbia and as such they retreated through the mountains of Albania. This is where our aptly named Albania map takes place which will uniquely start off the Serbians with one flag and the Bulgarians at their heels, but the ability to easily capture more if they move fast enough and defend their starting area long enough. We hope that this setup will make the map both memorable and fun for our fans!


    [Blockierte Grafik: https://3.bp.blogspot.com/-Bbe…AYYCw/s640/Albania_01.png]


    [Blockierte Grafik: https://1.bp.blogspot.com/-New…AYYCw/s640/Albania_02.png]


    Of course, the subject of snowy mountain passes does bring one to the topic of winter uniforms, and players will be pleased to learn that some nations are already receiving special winter uniforms on appropriate maps. Among the first nations to get these new variants will be Russia, Germany, and Austria-Hungary.


    [Blockierte Grafik: https://3.bp.blogspot.com/-vv3…an_Winter_Uniforms_01.png]


    Naturally, bringing up the Eastern Front gives opportunities to discuss another long awaited and often requested feature for Battlefield 1918, as players will now find that they have access to playing as cavalry. In Battlefield 1918, players can mount horses that are equipped with carbines, pistols, melee weapons, or even unarmed variants that provide supplies to both the player and nearby allies.


    [Blockierte Grafik: https://2.bp.blogspot.com/-qfs…AYYCw/s640/Cavalry_02.png]


    [Blockierte Grafik: https://4.bp.blogspot.com/-wX7…AYYCw/s640/Cavalry_01.png]


    There are plenty of more changes as well, too many to mention in fact, but we do also offer players a brand new trailer which contains some more of these new features:



    Submit Reports send please there: click here


    I'm sure with all of this news you are all now quite excited to try out the new open beta, which is partly why we've included the link for the download down below. Before I go I would also like to give credit to: Andrey15, vatnik, (BF1918)Cicero, and Lopa4 for their work on 3.2, as well as those who have worked on previous versions of Battlefield 1918. Of course I will admit to playing my own role in making this mod, but above all I would like to thank all of you for sticking with us these many long years!


    1.) Basic for the new players: Download or Download


    2.) Here is the link Battlefield 1918 v3.2 Open Beta for the open beta, please enjoy: Download or Download

    Playable Fractions:


    Germany

    Austrian / Hungaria (overwored)

    Russia

    French

    Italia

    United Kingdom

    USA

    Serbia (new)

    Bulgaria (new)

    Prussia (new)

    Japan

    Türkiye


    Fight with:


    Via ground (iron sights for some weapons new)

    Horses (new)

    Transport Vehicle (health/ammo)

    Amored Cars

    Tanks

    Aircrafts/Zeppelin

    Sea Ships


    Autor: Battlefield 1918 developers


    Quelle: moddb.com

    [Blockierte Grafik: https://3.bp.blogspot.com/-tD4…/s1600/imageproxy.php.jpg]


    Unser PFC Forgotten Hope Mod D-Day jährt sich zum 10.mal 2019, wir haben ein Jubiläum mit euch gemeinsam zu feiern!!!


    Wir freuen uns euch zum kommenden D-Day Event einladen zu können.


    Das D-Day Event startet am Donnerstag, den 6. Juni 2019 um 18 GMT+1


    [Blockierte Grafik: https://4.bp.blogspot.com/-IDF…AYYCw/s1600/d-day2010.gif]


    Der Server bietet für 128 Spieler gleichzeitig Online Platz.


    Zum Event benötigt ihr keine Anmeldung oder Registrierung, seid einfach dabei und nehmt euren Clan oder ein paar Freunde mit!


    Video Forgotten Hope Appetizer:


    Hol dir die:


    -=PFC=- D-Day Mappacks


    Zum einsteiegen in die Modwelt von Battlefield 1942 benötigst du diese Dinge als erstes:


    1.) The Basic: Download


    2.) Forgotten Hope 0.7: Download



    Mappack 1.rar


    Mappack 2.rar


    Entpacke die Map falls nötig mit "win.rar" (file ending .rfa) und copy und pastet diese in euren FH Level Ordner wiefolgt: ..\Battlefield 1942\Mods\FH\Archives\bf1942\levels\


    oder


    Mappack 1.exe


    Mappack 2.exe


    Die Community stellt ein kostenloses Download tool zur verfügung, mit dem ihr alle Forgotten Hope Map Dateien Automatisiert auf euren Rechner laden könnt ohne selbst installieren und Downloaden zu müssen:


    PFC-Toolbox Download


    Hier sind ein paar Bilder für die Retro Shooter Fans, leider können wir nicht alle tollen Features, der Mod einfangen,daür habt ihr die Gelegenheitz selber auf entdeckungsreise zu gehen. Jede Map bietet euch etwas anderes:


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    [Blockierte Grafik: https://2.bp.blogspot.com/-icx…CK4BGAYYCw/s640/26660.jpg]


    Following servers will be available for the D-Day Event, on which we run the same D-Day maps by chronological order: including brand NEW! maps!


    Falls der Link nicht geht, könnt ihr den FTP: Text auch Copy und Past in eure Adresszeile eures Browsers einfügen, dann seid ihr auf der sicheren Seite:


    ftp://85.214.226.169/mappacks/PFC-MAPS/...... put it in your Searchline into your Browser + Map.rar!


    ftp://85.214.226.169/mappacks/…t_Villers_Bocage-1944.rar


    ftp://85.214.226.169/mappacks/…through_to_St_Lo-1944.rar


    ftp://85.214.226.169/mappacks/PFC-MAPS/Juno_Beach.rar


    ftp://85.214.226.169/mappacks/…/Normandy_Dropp-FIXED.rar


    ftp://85.214.226.169/mappacks/PFC-MAPS/PointeduHoc.rar


    ftp://85.214.226.169/mappacks/…peration_Jupiter-1944.rar


    Hier wird gespielt:



    Server Name: Pixel-Fighter.com FH/RANKED

    Server IP: 85.214.226.169:14567


    [Blockierte Grafik: https://cache.gametracker.com/….169:14567/b_560_95_1.png]



    Ein paar coole Features für eure Forgotten Hope Mod,in Sachen Sound und Textur Paket haben wir füreuch geschnürrt:

    BLOODY SCREEN + LOW HP: Download


    Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)


    Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch: Download



    Alle Maps könnt ihr hier auch Manuell runterladen, dann habt ihr immer die passende Map zum passenden Event:



    PFC Custom Maps: Download


    Filefront Custom Maps: Download



    Autor/Dev/Leader: -=PFC=- Grabbi


    Quelle: pixel-fighter.com



    Einen haben wir noch.


    Eine Woche vorher erwartet euch ein weiteres spannendes Battlefield 1942 Event, die Interstate 82 Jungs aus Amerika laden ein, mit den Action Autos die Parcours der Battlefield 1942 Spielerwelt zu erobern. Hier erwartet euch jede Menge Retro Spass:


    [Blockierte Grafik: https://i.imgur.com/aXRS0o3.png]


    Interstate 82: Download


    Autor: GoodDayToDie!


    Quelle: is82.com

    [Blockierte Grafik: https://4.bp.blogspot.com/-6QR…/s1600/bg42logo_patch.jpg]


    Dear BattleGroup42 fans,

    since the release of RC4 in December 2018, we’ve received quite a lot of bug reports from our players and team members. All of the reported bugs up to 27th of February 2019 have been fixed. The reworked damage system introduced in RC4 still needs some fine tuning, and we’re still working on that.

    You can find the patch files: here

    Other download links:

    1.) The Basic - für neue Spieler: Download

    2.) Battlegroup42 RC4 - 1 - 5 Part: Download

    3.) Battlegroup42 RC4 - Patch 1: Download


    Files Für Server Hoster:

    Für Server Hoster die Battlegroup42 Patch 1 Server Files: Download

    Alle Battlegroup42 Server Files und Entwickler Tools - im unteren Abschnitt zu finden: Download

    Bilder:


    Kanchatzu:


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    There are also mirrors available on our moddb site, please check the links listed below


    Changelog - first patch for BG42 RC4


    vehicle fixes

    fixed OT-34/85 missing engine sound

    added missing right side road wheel on Kangaroo

    fixed the misaligned suspension on Sturmpanzer II

    fixed missing recoil on gunbarrel of Semovente 75/18

    fixed faulty first person view on bow mg of M3 Light (all variants)

    moved the gunner seat of the Wespe to a better position

    fixed wrong soundscript for engine of ISU-152

    fixed missing sound for rear machine guns on He-111 torpedo bomber

    added improved tank track animation speed settings made by al13326

    fixed missing tank tracks sound on early KV-1 tank

    added missing crosshair on Sexton (Coop version)

    resized SU-152's idler wheel to better fit the tank track

    removed unused crosshair from Ha-Go rear turret machine gun

    fixed offset railings on Hilfskreuzer hull mesh

    fixed game crash when destroying the ZIS-3 gun (both stationary and mobile version)

    removed crosshairs in BV-138 cockpit view

    map fixes

    added missing static object on 4006-dunkirk_perimeter

    fixed faulty soldier spawns on 4208-jiangxi

    changed the US soldier kits to US Marine kits on 4410-clash_on_surigao

    added missing textures for some tree meshes

    fixed wrong texture for Flak 36 on 4005-montherme

    fixed wrong spawn of B-4 howitzer on 4108-uman_pocket

    changed US Rifleman Springfield kit to M1 Garand kit on 4204-fall_of_bantaan

    fixed floating fences on 4307-prokhorovka

    switched Serbian Soldiers on 4405-raid_on_drvar to new Yugoslavian Partisans (thanks to Laufer for the content)

    fixed typo in cullradius.con in 4406-fox_green

    fixed typo in cullradius.con in 4411-operation_infatuate

    fixed typo in map description of 4501-operation_matador

    fixed typo in cullradius.con in 4504-pounding_the_rock

    fixed typo in cullradius.con in 4504-royan_outskirts

    added missing effect soundscript to 4504-royan_outskirts

    various fixes and additions

    changed the Italian Navy flag to the correct one

    fixed soldier kits using the wrong "Assault" description (machine gunners for example)

    fixed size of some soldier helmets (thanks to Laufer)

    fixed damage of Breda 42 anti tank grenade

    reworked Soviet "Pilotka" hat (thanks to Laufer)

    added Valentine III and IX to Russian repair depot

    started damage system overhaul. This was necessary due to some values being too low or too high.



    We want to thank all of our team members and fans for their continued support of the mod, and hope that you'll have a lot of fun with the new version

    [Blockierte Grafik: https://4.bp.blogspot.com/-iKU…YYCw/s640/bannertank2.jpg]


    I've been maintaining a set of Linux dedicated server fixes for a while, but I'm opening it up to a wider audience


    This includes a number of patches that have been floating around as well as a number of new fixes. The important gameplay changes are:


    * Weapon deviation is set to max when selecting a weapon: Weapon deviation does not change for weapons that are not selected. Some players take advantage of this by keeping their weapon stowed while moving and then selecting it right before firing.


    * Player names are sanitized: No more player names with special characters, leading/trailing spaces, or names shorter than 3 letters.


    * Assault maps now award victory to the defending team if they survive until end of round (Wake, Omaha, etc). This is what was originally intended, but due to a typo never took effect.


    * Death bubble now gives damage to players rather than their vehicle. This prevents the death bubble zombie wreckage problem.


    Inside:


    # Team S.W.A.T Release

    # VERSION=1.8

    #

    # Battlefield 1942 v1.61 Linux server patched

    #

    # Modified to include:

    # - Support for up to 128 players

    # - master.bf1942.sk replacement for gamespy master

    # - Ignore client version and checksum (allow 1.61b and 1.612)

    # - Ignore CD key checks

    # - No longer sends player keyhashes to public queries

    # - Allows all console commands on remote and local console

    # - Fixes segfault in dice::bf::GameServer::radioMessage

    # - Fixes sefgault in dice::ref2::io::NetworkManager::getNetUpdate

    # - Fixes segfault in dice::ref2::world::ObjectManager::checkMessages

    # - Fixes IP bans not taking effect

    # - Set weapon deviation to max when putting weapon away

    # - Fixup player names (nonprintables, too short, etc)

    # - Fix assaultTeam typo. Defending team now wins if timer expires

    # - Fix armor zombies generated by death bubble

    # - Fix segfault due to death bubble fix

    # - Fixes segfault in dice::ref2::world::FireArms::Fire

    # - Fixes segfault in dice::ref2::io::NetworkManager::getNetUpdateDelta

    # - Fixes segfault in dice::ref2::world::BFSoldier::handleUpdate

    #

    # Addresses the following vulnerabilities:

    # - BFE-200806.01

    # - BFE-201107.01

    # - BFE-201111.01

    # - BFE-201211.01

    # - BFE-201611.01

    # - BFE-201611.02

    # - BFE-201710.01

    # - BFE-201804.01

    aa11b4f01501cc1a9f21d58dabe2277b bf1942_lnxded.static

    7a1983a4fffe6b387ed42a50197a1538 bf1942_lnxded.dynamic


    Server Fix against Hackers: Download

    Autor: russ

    Source: bfmods.com

    [Blockierte Grafik: https://2.bp.blogspot.com/-j9T…916d1fa954d08dbbefe28.png]


    Long time we have no news about a Tournament in Battlefield 1942. But Granate from the Battlefield 1918 Community tell us, there are starting a new Tournament battle at Saturday 23.March. At the moment 25 players actually register. You can be one of the part in that regiment you like to play Triple Entente or German Empire? Battlefield 1918, Forgotten Hope 0.7 and FHSW during a lot of Tournaments over the years in the past in the old forgottenhonor.com community. On this way they want to plug-in the new cmp-gaming.com community in the future. The during Tournament people want to bring you back the good old Tournament experience you like.


    One big of the reason of the long silence about during public Tournaments was the forgottenhonor.com change the website and grow up in a new community it calls cmp-gaming.com.


    [Blockierte Grafik: https://2.bp.blogspot.com/-TjN…4528802280715059200_n.png]


    Summer 1914, the whole of Europe is falling deep into the Chaos of war, a conflict unknown by its new nature; a gigantic, brutal conflict involving millions of men fighting a senseless war. Soon, iron will rain heavily and the corn fields of Western Europe will be flowing in blood. On this day, the most wonderful summer of the century will turn into Hell. From the small Belgian towns to the large fields of the east of France, passing by the narrow streets of Ypres, relive the year when the old world died for a new one, which changed everything. Which side will you choose ? Will you fight for The Triple Entente to defend Belgium and France against the German appetite for new territories to conquer? Or for the German Empire to exert it's full power over the old continent? Whichever side you fight for, join us in our new Battlefield 1918: Outbreak of Chaos. What is a campaign? A campaign is a series of connected battles, where we recreate the timeline of the war. Campaigns are played over 8-10 weeks and every Saturday we will have a 3-hour battle with multiple rounds. All battles are counted towards the final score which determines the army that won the overall campaign. Battles will take place every Saturday evenings at 18:00 UTC.


    Summary:


    How much Campaigns will be played?

    8-10 planned


    How long runs a Saturday Night battle?

    3 hours


    Which side i can join?

    Triple Entente or German Empire


    How much players register now?

    25 players


    When starts the Saturday Night battles?


    18:00 UTC (19:00 Uhr Berlin Time)


    What i need for Downloads to be one of the part?


    You see under the point "Requirements"


    Where i can register for this Tournament?


    Join a Regiment: click here


    For what i need Teamspeak 3?


    You need it for the Tactical movements and orders in game.





    Saturday 23. March starting the first Tournament battle.


    Requirements:


    1.) The Basic - for new Players: Download


    2.) Battlefield 1918 v3.1: Download


    3.) Teamspeak 3 64bit: Download


    Bilder die noch Fehlen folgen später hier im Thread. Wichtig wird es sein englisch oder russisch sprechen zu können.

    [Blockierte Grafik: https://1.bp.blogspot.com/-ItB…d9ae1_Battlefield1918.jpg]


    Heute haben eine Knaller News für alle Battlefield 1942 erste Weltkrieg Shooter Fans. Nach einem ganzen kompletten Jahr News Pause melden sich 2019 die Battlefield 1918 Mod - Entwickler zum Stand des kommenden v3.2 updates zurück. In kleinen aber feinen schritten haben sie die Mod weiterentwickelt. Zu den zahlreichen Neuerungen, wie Maps, Fraktionen, Fahrzeuge, kommen jetzt zwei weitere Highlights hinzu. In der neuen Version werdet ihr eure Lieblingshandfeuerwaffen mit Kimme und Korn bedienen, genau wie ein echter Soldat im ersten Weltkrieg Anfang des 20.Jahrhunderts, als es noch keine Computer, Fernsehen, Internet, Passagierflugzeuge etc gab. Damit nicht genug, einhergehend mit der neuen frohen Botschaft zum stand der Entwicklung werdet ihr und eure Freunde alle zu einer Battlefield 1918 open Beta eingeladen. Sagt es allen weiter! Des weiteren werdet ihr ein neues, effektives, mobiles Taktisches Stilmittel an die Hand bekommen, Mobil verlegebare Drahtzäune, womit ihr euch vor dem herannahenden Feind einigeln oder schützen könnt.


    Um auch ein Mitspieler zu werden benötigt ihr:


    1.) The Basic - für neue Spieler oder Tester, die sich von der Magie des Spiels und der Mod anstecken lassen wollen: Download


    2.) Battlefield 1918 v3.1 Part 1-3: Download



    Soviel heute von uns, nun zur Original News aus moddb.com, verfasst von dem Battlefield 1918 Mod - Entwickler ACE191418:


    Today the Battlefield 1918 development would like commemorate the anniversary of the Battle of Verdun with news regarding the German and French factions in the game. In addition, expect more news on the Tsar tank and a few other things.


    Greetings and welcome to the latest news update regarding the development of Battlefield 1918. It has been a long time since the last update but we are still making slow but steady progress. In light of the fact that today is February 21st, the anniversary of the Battle of Verdun between France and Germany, we are proud to announce new features that will affect both factions as well as the Commonwealth factions. As requested by many, Battlefield 1918 3.2 will introduce iron sights!


    [Blockierte Grafik: https://2.bp.blogspot.com/-Ll6…/Chauchat_Iron_Sights.png]


    The new iron sights will be available to the MG class when prone and will be available to the Chauchat, the Lewis, and the MG 08/15!


    [Blockierte Grafik: https://3.bp.blogspot.com/-4ui…/MG_08_15_Iron_Sights.png]


    While this news will certainly please many, this is not the only new feature on display today, as players will also have the opportunity to deploy defenses such as barbed wire using new pickup kits!


    [Blockierte Grafik: https://1.bp.blogspot.com/-Ydu…eld_1918_Barbed_Wire4.gif]


    Finally we would like to showcase the new Tsar tank trailer that was released earlier this month. We hope you all enjoy this news and have a good day!



    Autor: ACE191418


    Source and Contact: moddb.com

    [Blockierte Grafik: http://3.bp.blogspot.com/-I6K8…048813__desert_combat.jpg]



    SuperDC v2.3 mini-demo


    Intermediate mini version of the mod. He decided to share the progress.




    -new weapons


    -new vehicles


    -new effects


    -no France, EU, Serbia for now. (factions far from complete)


    -weapons for all sides -not finished


    -new sdc water system.


    -mod has a random level crash problem




    bbfplayer hope to can add Japan and Israel in future.




    If do you can help or want to test, or get in contact with the developer bbfplayer: click here Feedbacks also important.



    SuperDC v2.3 mini demo, contains the german Bundeswehr: Torrent or Download



    Making some changers in old levels.


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    Autor: bbfplayer



    Source: battlefieldsingleplayer.com

    [Blockierte Grafik: https://2.bp.blogspot.com/-Fei…AYYCw/s640/soccer2017.jpg]


    Today we want you the revised Japanese soccer 2018 mod for Battlefield 1942 imagine that 2019 appeared shortly before the new year on moddb.com . Around 100 MB you little High School Simulator Fun Mod was developed by the Japanese hikonyan. Some mod teams would the key to talent lick a mod to get it into your team. Last year he told us with a release of pleased, also we could report with pictures and video. Now we have the successor for you exclusively. In Japan, the mod happened dur from popular, as we see positive on YouTube were allowed — so much so, that they fully have filled a common Battlefield 1942 - 64 player server with the soccer mod. Remarkably for a niche mod, as we see. Let's get to the activities that you can practice in the mod. Special feature is that you can move the head in and out of the tanks, to open and close with the tank hatches, it looks just great. This feature was reserved normally only modern games. With Battlefield Heroes , you could either in or out watching and that's it, the animation is not even nearly as implemented as in the soccer 2018 mod. You can go through the classrooms of the school, sit on the Chair, and play chess. Play on the piano or other instruments using, opts for mechanics in the game, on which otherwise has no other mod the mod. Of European players is this mod as a positive odd evaluated and implemented the school as very good. Unfortunately, the mod only in CONQUEST is playable, i.e. without computer AI opponents (single player/COOP). A map, where you can make new experiences in the school building and the sports field or simply just imaginative play you is available.


    [Blockierte Grafik: https://3.bp.blogspot.com/-P_i…AYYCw/s640/soccer1028.jpg]


    Soccer 2018 Mod: https://www.moddb.com/mods/soc…downloads/soccer-mod-2018


    Pictures and Movie you find: https://hg-clan.blogspot.com/2…school-simulator-mod.html


    Source: moddb.com

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    Nach einer Newspause lässt der Entwickler "ziba128" wieder was von sich hören. Nach eigenen Angaben schreitete die Entwicklung der Mod zwar langsam, dennoch stetig vorran. Neue Pirsch Animationen wurden für euren Soldaten hinzugefügt. Die Panzer bekamen neue Zielvisiere. Highlight der Mod dürften die von "ziba128" neuen Einsteig Animationen zum Panzer und Flugzeug für euch sein. Das werdet ihr bei keiner zweiten Mod so ausgeprägt genießen können wie hier in der Forgotten Hope Revisited Mod. Desweiteren werden drei neue abwechslungsreiche Maps geliefert. Bei der einen Map streift ihr durch die Gebirgigen Wälder, bei der zweiten stapft ihr durch den Gebirgigen Schnee und bei der dritten, die dritte Map ist für alle Sonnen Anbeter, die spielt dann in der Wüste. Auf den meisten Maps ist es Möglich in einem APC Fahrzeug zu Spawnen. DIe Mod kann mit bis zu 127 Bots gespielt werden, welche euch Messern werden, mit Granaten beschmeissen und insgesamt aggressiver sind. An neuen Effekten und Sounds wurde auch nicht gespart. Wir können uns nun über ein FHR v0.18 komplett update der Mod freuen, welches ab sofort für euch zur Verfügung steht. Lasst euch die Mod nicht entgehen, ein Muss für jeden 2.Weltkrieg Shooter Fan!




    Zusammenfassung:


    Finally it's here - FHR v0.18 update!



    Almost 6 years have passed since the last FHR release. During this period expectations of some community members have turned into a forgotten hope. It seemed like the mod was dead.


    But the real situation was different. The work went on, slow but sure. New features have been added and many changes have been made.


    Here's what's new:


    Telescopic-like gun sights



    Vehicle entry animations



    New run animations



    New maps



    Carpathian Offensive-1944


    [Blockierte Grafik: https://4.bp.blogspot.com/-srw…YYCw/s640/xVYBBdo6B6s.jpg]


    [Blockierte Grafik: https://4.bp.blogspot.com/-cH4…YYCw/s640/2eIFQFxrW4s.jpg]



    Goryachiy Klyuch-1943


    [Blockierte Grafik: https://3.bp.blogspot.com/-OWB…942_Screenshot_2018.2.png]


    [Blockierte Grafik: https://2.bp.blogspot.com/-NgJ…942_Screenshot_2018.1.png]


    Sidi Bou Zid-1943


    [Blockierte Grafik: https://3.bp.blogspot.com/-E5m…942_Screenshot_2018.3.png]


    [Blockierte Grafik: https://1.bp.blogspot.com/-SKB…942_Screenshot_2018.4.png]


    Co-op mode support for Seelow Heights-1945, Ramelle Neuville-1944 maps.


    AI impovement

    127 bots support has been added to Singleplayer mode.


    AI is more aggressive now. Weapon handling and accuracy improved. Bots use grenades and knives against infantry, don't stuck on spawn point anymore.


    [Blockierte Grafik: https://4.bp.blogspot.com/-3sE…942_Screenshot_2018.6.png]


    Mobile spawnpoints



    APCs received a spawnpoint on most of maps to make a gameplay more dynamic.


    New effects, sounds and HUD

    For all changes, please read: HERE!

    Game essentials as new or veteran player:


    1.) As a new player got the Battlefield 1942 as basic game (fixed Link): Download


    2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download


    3.) Forgotten Hope Revisited v0.18: Download



    Author/Developer: ziba128


    Source/ dev ziba128 contact: moddb.com

    [Blockierte Grafik: https://4.bp.blogspot.com/-TI0…_05VHvWw/s1600/images.jpg]



    Zwei Jahre nach der letzten Server Übersicht wollten wir euch heute in 2017 eine neue Liste spendieren. Diese soll es einfacher machen sich für einen Server zu entscheiden, zu testen oder zu spielen. Passend dazu haben wir die wöchentlich Veranschlagten Termine beigefügt, welche ihr euch in euren Kalender oder Note Eintragen könnt. Jeder Mann/Frau zählt bei den Servern, deshalb bitten wir euch dabei zu sein. Kreative Modder, wie z.B. Cicero, bbfplayer, SargeSurfat, Kampfsau, Nanntekottai, GoodDayToDie, Professor Smith, Apache Thunder, Swaffy, jdoylesapp uvm.... lassen für uns Ihrer Phantasie in Sachen Spielewelten freien lauf, um den Spiele Spass in der Battlefield 1942 Welt stetig zu verbessern oder mit neuen Inhalten oder Ideen zu füttern und zu ergänzen. Für viele dieser Mods laufen Server auf denen man spielen kann. Mit Eurer Neugierde und Eurer Aktivität unterstützt ihr die Modder, Communities und Server Hoster und haltet diese Spielewelten und Projekte am Leben!



    [Blockierte Grafik: http://cache.gametracker.com/s….115:14567/b_560_95_1.png]



    [Blockierte Grafik: http://cache.gametracker.com/s….com:14569/b_560_95_1.png]



    [Blockierte Grafik: http://cache.gametracker.com/s….137:14567/b_560_95_1.png]



    [Blockierte Grafik: http://cache.gametracker.com/s….130:14567/b_560_95_1.png]



    Desert Combat 0.7 (Conquest) wird auf den Legendären Servern Badewiese, BF-Game, bf.maxnet.ua, EA 117 gespielt. Diese erfreuen sich abendlich immernoch aktueller beliebtheit.



    [Blockierte Grafik: http://cache.gametracker.com/s….169:14567/b_560_95_1.png]



    Forgotten Hope 0.7 (Conquest) wird jeden Abend gespielt und besitzt einen Stamm von Spielern. An manchen Tagen in der Woche werden Mappacks gespielt, welche man sich einmalig Downloaden sollte, um regelmäßg dabei zu sein. Kürzlich erschien ein neues Mappackmit fünf neuen Stalingrad Maps, welche an der Ostfront spielen. Bei Nachfrage können diese neuen Maps von den Anwesenden -=PFC=- Administratoren für Euch zum spielen als Karte gesetzt werden.



    [Blockierte Grafik: http://cache.gametracker.com/s…4.21:14567/b_560_95_1.png]



    Die Japanische Schwester Mod FHSW 0.61 (Conquest), erfreut sich ebenfalls eines Stamm Publikums und wird fast jeden Abend gespielt, hier kam in den letzten Monaten reichlich neuer Inhalt, den es gilt zu entdecken.



    [Blockierte Grafik: http://cache.gametracker.com/s….208:14567/b_560_95_1.png]



    Battlegroup42 RC3 (COOP) (2017), ein zum größten Teil deutsches WW2 Projekt. Hat seine Events Mittwoch und Sonntag um 20 Uhr. Aber auch hier könnt Ihr abends und Nachts mal auf dem Server vorbei schauen. Es kommt immer mal der eine oder andere Spieler dazu. Battlegroup 42 glänzt mit jeder Menge neuen Inhalt für Euch, den es zu entdecken gibt.



    [Blockierte Grafik: http://cache.gametracker.com/s….213:14567/b_560_95_1.png]



    Aufgepasst, der =Vu= Server läuft auf der alten Battlgroup42 1.8beta (2012) Version.



    [Blockierte Grafik: http://cache.gametracker.com/s….115:14568/b_560_95_1.png]



    Battlefield 1918 v3.1 (COOP/Conquest) Fans der WW1 Mod aufgepasst, hier wird ein neues v3.2 Patch kommen, welches alle Fans mit reichlich neuem Inhalt versorgen wird. Thema werden die Balkan Länder sein, soviel sei schonmal verraten. Battlefield 1918 wird täglich mittags, bevorzugt ab 16-21 Uhr gespielt. Die Historisch Korrekte Zeit, an dem Battlefield 1918 immer gespielt wurde, ist Sonntags um 19:18 Uhr. Mit der BWT| Badewiese hat die Mod einen starken Partner, der sie unterstützt.



    [Blockierte Grafik: http://cache.gametracker.com/s….242:14567/b_560_95_1.png]



    Eve of Destruction 2.51 (COOP) Vietnam Fans sollten sich abends dazu schalten, um dabei zu sein. Der Entwickler Lotte hat ein tolle Mod hingezaubert, die über all die Jahre nichts von ihrem Charme eingebüßt hat. Das ist übrigens die einzige Mod in der es weiblichen Soldaten gibt. Dank der bezaubernden Josefine wurde es möglich dem EoD Classic Final Release beizufügen.



    [Blockierte Grafik: http://cache.gametracker.com/s…9.75:14567/b_560_95_1.png]



    Interstate 82 v1.81 (Conquest) die Parcour und geschicklichkeits Mod im 80er Jahre Serien Styl wird bevorzugt Nachts ab 00 Uhr gespielt, da die meisten Spieler aus Nord und Südamerika entspringen.



    [Blockierte Grafik: http://cache.gametracker.com/s…a.se:14567/b_560_95_1.png]



    Silent Heroes 1.2 (Conquest/COOP) für die Mod solltet Ihr Euch den Dienstag jede Woche im Kalender rot anstreichen. Die SH Events finden immer Dienstags ab 20 Uhr statt, trotzdem ist der Server für Euch rund um die Uhr erreichbar.



    [Blockierte Grafik: http://cache.gametracker.com/s…9.75:14568/b_560_95_1.png]



    Galactic Conquest v8.1(Conquest) die Mod ist ein muss für alle Star Wars und Zukunft Shooter Fans. R2D2 und die Truppen von Darth Vader erwarten euch schon auf dem Server. Die Fangemeinde hat kürzlich offiziell Samstag 17 Uhr als Zock Termin angegeben. Zudem wurde ein Custom Map Event Angekündigt, dessen Termin bald bekannt werden soll. Unser Tip, schaut nicht nur Samstags auf dem Server rein, sondern kommt rein wenn ihr Zeit habt. Wir haben die Erfahrung gemacht, wenn wir als erste auf den Server waren, kamen kurze Zeit später weitere Spieler, die sich uns anschlossen. Letztes Jahr erschien seperat die v0.96a (COOP) Version der Mod.



    [Blockierte Grafik: http://cache.gametracker.com/s….115:14568/b_560_95_1.png]



    Battlefield 1942 Secret Weapons und Road to Rome, kurz x-pack 1+2. Wer zu faul ist sich eine der Mods zu laden, kann mal bei dem Server vorbeischauen. Schon die Add Ons zu Battlefield 1942 bieten ein kleines Mass an Abwechslung für euch.



    Viele weitere Server sind Online und freuen sich auf euren Besuch. Empfiehlt sie bitte weiter und teilt die Information in eurer Community bitte weiter.



    Wenn Euch eine der heute kurz vorgestellten Battlefield 1942 Mods gefällt, interessiert oder Ihr mal eine davon antesten wollt?

    Dann bekommt ihr diese hier:
    KLICK HIER

    [Blockierte Grafik: http://3.bp.blogspot.com/-yfmy…0/Interstate_82_Cover.PNG]



    Again a month has gone by already. The shortest month February of 2017 is already running. Today is a good day for you because you get an invite from the is82.com Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short.




    Let's go Saturday, the 11.02.2017 from 00 hours CET.




    And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here.



    [Blockierte Grafik: http://i.imgur.com/w4ruQC2.png]



    Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der is82.com Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten...




    Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET.



    Server Name: is82.com



    Server Address: 158.69.59.75 Port: 14567




    Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein.



    1.) The Basic for new interested players: Download




    2.) Interstate 82 Mod (for this people what have the basic): Download




    3.) Interstate 82 Mappack: Download



    No broken hearts this valentines days! powered by GoodDayToDie




    Source is82.com

    [Blockierte Grafik: http://www.pixel-fighter.com/m…s/topics/-=PFC=-forum.png]




    Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community.



    Our Event calls....



    [Blockierte Grafik: http://85.214.226.169/pics/stalinevent4.jpg]





    New Maps made by the great -=PFC=- Kampfsau!




    Single Map Download:




    ftp://85.214.226.169/Mappacks/pfc-maps/pitomnik.rar

    ftp://85.214.226.169/Mappacks/pfc-maps/the_sixth_army.rar

    ftp://85.214.226.169/Mappacks/…mewhere_in_stalingrad.rar

    ftp://85.214.226.169/Mappacks/pfc-maps/Stalin_Line-1941.rar

    ftp://85.214.226.169/Mappacks/pfc-maps/StalingradWinter.rar



    extract the maps in your FH level folder, for example:




    C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels



    1.) As a new player got the Battlefield 1942 as basic game: Download



    2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download




    Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience!




    3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download



    3.) BLOODY SCREEN + LOW HP: Download



    Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)



    3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download




    Additional Maps for the Mappack Events:




    3a.) PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/



    3b.) Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/



    [Blockierte Grafik: http://www.dw.com/image/16938946_401.jpg]



    STALINGRAD EVENT



    Date: 04.02.2017



    Start: 19gmt+1



    New Maps what we play (made by -=PFC=- Kampfsau):



    Somewhere in Stalingrad
    Stalin Line 1941
    Pitomink
    6th army



    The Download for the maps will comming here soon after its public....



    You are welcome to make the difference...



    Don't forget: Tell your friends, invite it at all!



    [Blockierte Grafik: http://thumbs.picclick.com/00/…r-1-Weltkrieg-WW1-_57.jpg]





    Source: Pixel-Fighter.com & dw.com

    [Blockierte Grafik: http://images.bf-games.net/banner//battlefield_1918_2.jpg]




    Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development.



    As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions.



    First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces.



    Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia.



    In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions.





    [Blockierte Grafik: http://media.moddb.com/images/…/469247/profile/kolu1.jpg]



    [Blockierte Grafik: http://media.moddb.com/images/…/469247/profile/kolu2.jpg]




    [Blockierte Grafik: http://media.moddb.com/images/…/469247/profile/kolu3.jpg]




    [Blockierte Grafik: http://media.moddb.com/images/…/469247/profile/kolu4.jpg]





    Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915.



    Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats!




    [Blockierte Grafik: http://media.moddb.com/images/…70/469247/profile/pr1.jpg]




    [Blockierte Grafik: http://media.moddb.com/images/…70/469247/profile/pr2.jpg]




    [Blockierte Grafik: http://media.moddb.com/images/…70/469247/profile/pr3.jpg]




    [Blockierte Grafik: http://media.moddb.com/images/…70/469247/profile/pr4.jpg]




    If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time.




    Battlefield 1918 3.1 (3 Parts): Download oder Download




    We hope you enjoyed this news; stay tuned!




    Author: [BF1918] Cicero




    Source: moddb.com

    [Blockierte Grafik: http://1.bp.blogspot.com/-STr2…d9ae1_Battlefield1918.jpg]



    Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren.



    Unsere russischen Freunde aus der vk1918.com (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte.



    [Blockierte Grafik: http://1.bp.blogspot.com/-VdBm…K4B/s1600/m-kL70eGcsM.jpg]



    Wir stellen euch jeweils zwei Download Mirrors zur Verfügung:




    Battlefield 1918 3.1 (3 Parts): Download oder Download




    XMas 2017: Download oder Download





    Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer



    Hier ein paar Map Screenshots:



    [Blockierte Grafik: http://4.bp.blogspot.com/-mY0o…7-01-30%2B14-52-55-28.jpg]



    [Blockierte Grafik: http://3.bp.blogspot.com/-XebX…7-01-30%2B14-53-00-40.jpg]



    [Blockierte Grafik: http://3.bp.blogspot.com/-ruRl…7-01-30%2B14-54-38-58.jpg]



    [Blockierte Grafik: http://1.bp.blogspot.com/-sQR0…7-01-30%2B14-55-31-47.jpg]



    Rambo Dondell



    Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen.



    [Blockierte Grafik: http://4.bp.blogspot.com/-YeDH…7-01-30%2B14-55-47-74.jpg]



    [Blockierte Grafik: http://4.bp.blogspot.com/-mXf_…7-01-30%2B14-56-09-33.jpg]


    [Blockierte Grafik: http://1.bp.blogspot.com/-0u9M…7-01-30%2B14-56-10-62.jpg]



    [Blockierte Grafik: http://2.bp.blogspot.com/-2Xo4…7-01-30%2B14-59-48-43.jpg]



    [Blockierte Grafik: http://2.bp.blogspot.com/-cC-T…7-01-30%2B15-00-19-43.jpg]



    [Blockierte Grafik: http://2.bp.blogspot.com/-WtZ3…7-01-30%2B15-03-34-80.jpg]



    [Blockierte Grafik: http://4.bp.blogspot.com/-A2_X…7-01-30%2B15-03-53-87.jpg]



    [Blockierte Grafik: http://1.bp.blogspot.com/-iLXB…7-01-30%2B15-05-40-87.jpg]



    [Blockierte Grafik: http://2.bp.blogspot.com/-Nx2i…7-01-30%2B15-05-43-03.jpg]





    [Blockierte Grafik: http://4.bp.blogspot.com/-Cw9X…7-01-30%2B15-09-25-51.jpg]



    [Blockierte Grafik: http://4.bp.blogspot.com/-Cw9X…7-01-30%2B15-09-25-51.jpg]



    Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten und sehen Licht am Ende des Eis Tunnels.




    Source: vk.com + moddb.com