Beiträge von laux

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    Greetings everyone and welcome to the latest news update regarding Battlefield 1918. Myself and the rest of the team would first of all like to thank all of our fans for their patience in waiting for the release of the Open Beta for V3.2, and we are happy to say that the wait is finally over!

    At the end of this article will be a link to the open beta version of the mod, so can start downloading while reading the rest of what we have to say here regarding some of the new features you'll encounter.

    For a start this is a good time to bring up some of the new maps that players will get to experience, the first being the Morava Offensive. This map is set around the Bulgarian fall offensive of 1915 against Serbian defenders around the town of Pirot. Players will get to fight over the town itself, the surrounding area, and even the historical 14th century castle that made up key parts of the Serbian defenses.

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    Of course this is not the only new map we have to report, as many may know that the combined might of Germany, Bulgaria, and Austria-Hungary was simply too much for forces of Serbia and as such they retreated through the mountains of Albania. This is where our aptly named Albania map takes place which will uniquely start off the Serbians with one flag and the Bulgarians at their heels, but the ability to easily capture more if they move fast enough and defend their starting area long enough. We hope that this setup will make the map both memorable and fun for our fans!

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    Of course, the subject of snowy mountain passes does bring one to the topic of winter uniforms, and players will be pleased to learn that some nations are already receiving special winter uniforms on appropriate maps. Among the first nations to get these new variants will be Russia, Germany, and Austria-Hungary.

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    Naturally, bringing up the Eastern Front gives opportunities to discuss another long awaited and often requested feature for Battlefield 1918, as players will now find that they have access to playing as cavalry. In Battlefield 1918, players can mount horses that are equipped with carbines, pistols, melee weapons, or even unarmed variants that provide supplies to both the player and nearby allies.

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    There are plenty of more changes as well, too many to mention in fact, but we do also offer players a brand new trailer which contains some more of these new features:

    Submit Reports send please there: click here

    I'm sure with all of this news you are all now quite excited to try out the new open beta, which is partly why we've included the link for the download down below. Before I go I would also like to give credit to: Andrey15, vatnik, (BF1918)Cicero, and Lopa4 for their work on 3.2, as well as those who have worked on previous versions of Battlefield 1918. Of course I will admit to playing my own role in making this mod, but above all I would like to thank all of you for sticking with us these many long years!

    1.) Basic for the new players: Download or Download

    2.) Here is the link Battlefield 1918 v3.2 Open Beta for the open beta, please enjoy: Download or Download

    Playable Fractions:


    Austrian / Hungaria (overwored)




    United Kingdom


    Serbia (new)

    Bulgaria (new)

    Prussia (new)



    Fight with:

    Via ground (iron sights for some weapons new)

    Horses (new)

    Transport Vehicle (health/ammo)

    Amored Cars



    Sea Ships

    Autor: Battlefield 1918 developers


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    Unser PFC Forgotten Hope Mod D-Day jährt sich zum 10.mal 2019, wir haben ein Jubiläum mit euch gemeinsam zu feiern!!!

    Wir freuen uns euch zum kommenden D-Day Event einladen zu können.

    Das D-Day Event startet am Donnerstag, den 6. Juni 2019 um 18 GMT+1

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    Der Server bietet für 128 Spieler gleichzeitig Online Platz.

    Zum Event benötigt ihr keine Anmeldung oder Registrierung, seid einfach dabei und nehmt euren Clan oder ein paar Freunde mit!

    Video Forgotten Hope Appetizer:

    Hol dir die:

    -=PFC=- D-Day Mappacks

    Zum einsteiegen in die Modwelt von Battlefield 1942 benötigst du diese Dinge als erstes:

    1.) The Basic: Download

    2.) Forgotten Hope 0.7: Download

    Mappack 1.rar

    Mappack 2.rar

    Entpacke die Map falls nötig mit "win.rar" (file ending .rfa) und copy und pastet diese in euren FH Level Ordner wiefolgt: ..\Battlefield 1942\Mods\FH\Archives\bf1942\levels\


    Mappack 1.exe

    Mappack 2.exe

    Die Community stellt ein kostenloses Download tool zur verfügung, mit dem ihr alle Forgotten Hope Map Dateien Automatisiert auf euren Rechner laden könnt ohne selbst installieren und Downloaden zu müssen:

    PFC-Toolbox Download

    Hier sind ein paar Bilder für die Retro Shooter Fans, leider können wir nicht alle tollen Features, der Mod einfangen,daür habt ihr die Gelegenheitz selber auf entdeckungsreise zu gehen. Jede Map bietet euch etwas anderes:

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    Following servers will be available for the D-Day Event, on which we run the same D-Day maps by chronological order: including brand NEW! maps!

    Falls der Link nicht geht, könnt ihr den FTP: Text auch Copy und Past in eure Adresszeile eures Browsers einfügen, dann seid ihr auf der sicheren Seite: put it in your Searchline into your Browser + Map.rar!…t_Villers_Bocage-1944.rar…through_to_St_Lo-1944.rar…/Normandy_Dropp-FIXED.rar…peration_Jupiter-1944.rar

    Hier wird gespielt:

    Server Name: FH/RANKED

    Server IP:

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    Ein paar coole Features für eure Forgotten Hope Mod,in Sachen Sound und Textur Paket haben wir füreuch geschnürrt:

    BLOODY SCREEN + LOW HP: Download

    Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)

    Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch: Download

    Alle Maps könnt ihr hier auch Manuell runterladen, dann habt ihr immer die passende Map zum passenden Event:

    PFC Custom Maps: Download

    Filefront Custom Maps: Download

    Autor/Dev/Leader: -=PFC=- Grabbi


    Einen haben wir noch.

    Eine Woche vorher erwartet euch ein weiteres spannendes Battlefield 1942 Event, die Interstate 82 Jungs aus Amerika laden ein, mit den Action Autos die Parcours der Battlefield 1942 Spielerwelt zu erobern. Hier erwartet euch jede Menge Retro Spass:

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    Interstate 82: Download

    Autor: GoodDayToDie!


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    Dear BattleGroup42 fans,

    since the release of RC4 in December 2018, we’ve received quite a lot of bug reports from our players and team members. All of the reported bugs up to 27th of February 2019 have been fixed. The reworked damage system introduced in RC4 still needs some fine tuning, and we’re still working on that.

    You can find the patch files: here

    Other download links:

    1.) The Basic - für neue Spieler: Download

    2.) Battlegroup42 RC4 - 1 - 5 Part: Download

    3.) Battlegroup42 RC4 - Patch 1: Download

    Files Für Server Hoster:

    Für Server Hoster die Battlegroup42 Patch 1 Server Files: Download

    Alle Battlegroup42 Server Files und Entwickler Tools - im unteren Abschnitt zu finden: Download



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    There are also mirrors available on our moddb site, please check the links listed below

    Changelog - first patch for BG42 RC4

    vehicle fixes

    fixed OT-34/85 missing engine sound

    added missing right side road wheel on Kangaroo

    fixed the misaligned suspension on Sturmpanzer II

    fixed missing recoil on gunbarrel of Semovente 75/18

    fixed faulty first person view on bow mg of M3 Light (all variants)

    moved the gunner seat of the Wespe to a better position

    fixed wrong soundscript for engine of ISU-152

    fixed missing sound for rear machine guns on He-111 torpedo bomber

    added improved tank track animation speed settings made by al13326

    fixed missing tank tracks sound on early KV-1 tank

    added missing crosshair on Sexton (Coop version)

    resized SU-152's idler wheel to better fit the tank track

    removed unused crosshair from Ha-Go rear turret machine gun

    fixed offset railings on Hilfskreuzer hull mesh

    fixed game crash when destroying the ZIS-3 gun (both stationary and mobile version)

    removed crosshairs in BV-138 cockpit view

    map fixes

    added missing static object on 4006-dunkirk_perimeter

    fixed faulty soldier spawns on 4208-jiangxi

    changed the US soldier kits to US Marine kits on 4410-clash_on_surigao

    added missing textures for some tree meshes

    fixed wrong texture for Flak 36 on 4005-montherme

    fixed wrong spawn of B-4 howitzer on 4108-uman_pocket

    changed US Rifleman Springfield kit to M1 Garand kit on 4204-fall_of_bantaan

    fixed floating fences on 4307-prokhorovka

    switched Serbian Soldiers on 4405-raid_on_drvar to new Yugoslavian Partisans (thanks to Laufer for the content)

    fixed typo in cullradius.con in 4406-fox_green

    fixed typo in cullradius.con in 4411-operation_infatuate

    fixed typo in map description of 4501-operation_matador

    fixed typo in cullradius.con in 4504-pounding_the_rock

    fixed typo in cullradius.con in 4504-royan_outskirts

    added missing effect soundscript to 4504-royan_outskirts

    various fixes and additions

    changed the Italian Navy flag to the correct one

    fixed soldier kits using the wrong "Assault" description (machine gunners for example)

    fixed size of some soldier helmets (thanks to Laufer)

    fixed damage of Breda 42 anti tank grenade

    reworked Soviet "Pilotka" hat (thanks to Laufer)

    added Valentine III and IX to Russian repair depot

    started damage system overhaul. This was necessary due to some values being too low or too high.

    We want to thank all of our team members and fans for their continued support of the mod, and hope that you'll have a lot of fun with the new version

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    I've been maintaining a set of Linux dedicated server fixes for a while, but I'm opening it up to a wider audience

    This includes a number of patches that have been floating around as well as a number of new fixes. The important gameplay changes are:

    * Weapon deviation is set to max when selecting a weapon: Weapon deviation does not change for weapons that are not selected. Some players take advantage of this by keeping their weapon stowed while moving and then selecting it right before firing.

    * Player names are sanitized: No more player names with special characters, leading/trailing spaces, or names shorter than 3 letters.

    * Assault maps now award victory to the defending team if they survive until end of round (Wake, Omaha, etc). This is what was originally intended, but due to a typo never took effect.

    * Death bubble now gives damage to players rather than their vehicle. This prevents the death bubble zombie wreckage problem.


    # Team S.W.A.T Release

    # VERSION=1.8


    # Battlefield 1942 v1.61 Linux server patched


    # Modified to include:

    # - Support for up to 128 players

    # - replacement for gamespy master

    # - Ignore client version and checksum (allow 1.61b and 1.612)

    # - Ignore CD key checks

    # - No longer sends player keyhashes to public queries

    # - Allows all console commands on remote and local console

    # - Fixes segfault in dice::bf::GameServer::radioMessage

    # - Fixes sefgault in dice::ref2::io::NetworkManager::getNetUpdate

    # - Fixes segfault in dice::ref2::world::ObjectManager::checkMessages

    # - Fixes IP bans not taking effect

    # - Set weapon deviation to max when putting weapon away

    # - Fixup player names (nonprintables, too short, etc)

    # - Fix assaultTeam typo. Defending team now wins if timer expires

    # - Fix armor zombies generated by death bubble

    # - Fix segfault due to death bubble fix

    # - Fixes segfault in dice::ref2::world::FireArms::Fire

    # - Fixes segfault in dice::ref2::io::NetworkManager::getNetUpdateDelta

    # - Fixes segfault in dice::ref2::world::BFSoldier::handleUpdate


    # Addresses the following vulnerabilities:

    # - BFE-200806.01

    # - BFE-201107.01

    # - BFE-201111.01

    # - BFE-201211.01

    # - BFE-201611.01

    # - BFE-201611.02

    # - BFE-201710.01

    # - BFE-201804.01

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    7a1983a4fffe6b387ed42a50197a1538 bf1942_lnxded.dynamic

    Server Fix against Hackers: Download

    Autor: russ


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    Long time we have no news about a Tournament in Battlefield 1942. But Granate from the Battlefield 1918 Community tell us, there are starting a new Tournament battle at Saturday 23.March. At the moment 25 players actually register. You can be one of the part in that regiment you like to play Triple Entente or German Empire? Battlefield 1918, Forgotten Hope 0.7 and FHSW during a lot of Tournaments over the years in the past in the old community. On this way they want to plug-in the new community in the future. The during Tournament people want to bring you back the good old Tournament experience you like.

    One big of the reason of the long silence about during public Tournaments was the change the website and grow up in a new community it calls

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    Summer 1914, the whole of Europe is falling deep into the Chaos of war, a conflict unknown by its new nature; a gigantic, brutal conflict involving millions of men fighting a senseless war. Soon, iron will rain heavily and the corn fields of Western Europe will be flowing in blood. On this day, the most wonderful summer of the century will turn into Hell. From the small Belgian towns to the large fields of the east of France, passing by the narrow streets of Ypres, relive the year when the old world died for a new one, which changed everything. Which side will you choose ? Will you fight for The Triple Entente to defend Belgium and France against the German appetite for new territories to conquer? Or for the German Empire to exert it's full power over the old continent? Whichever side you fight for, join us in our new Battlefield 1918: Outbreak of Chaos. What is a campaign? A campaign is a series of connected battles, where we recreate the timeline of the war. Campaigns are played over 8-10 weeks and every Saturday we will have a 3-hour battle with multiple rounds. All battles are counted towards the final score which determines the army that won the overall campaign. Battles will take place every Saturday evenings at 18:00 UTC.


    How much Campaigns will be played?

    8-10 planned

    How long runs a Saturday Night battle?

    3 hours

    Which side i can join?

    Triple Entente or German Empire

    How much players register now?

    25 players

    When starts the Saturday Night battles?

    18:00 UTC (19:00 Uhr Berlin Time)

    What i need for Downloads to be one of the part?

    You see under the point "Requirements"

    Where i can register for this Tournament?

    Join a Regiment: click here

    For what i need Teamspeak 3?

    You need it for the Tactical movements and orders in game.

    Saturday 23. March starting the first Tournament battle.


    1.) The Basic - for new Players: Download

    2.) Battlefield 1918 v3.1: Download

    3.) Teamspeak 3 64bit: Download

    Bilder die noch Fehlen folgen später hier im Thread. Wichtig wird es sein englisch oder russisch sprechen zu können.

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    Heute haben eine Knaller News für alle Battlefield 1942 erste Weltkrieg Shooter Fans. Nach einem ganzen kompletten Jahr News Pause melden sich 2019 die Battlefield 1918 Mod - Entwickler zum Stand des kommenden v3.2 updates zurück. In kleinen aber feinen schritten haben sie die Mod weiterentwickelt. Zu den zahlreichen Neuerungen, wie Maps, Fraktionen, Fahrzeuge, kommen jetzt zwei weitere Highlights hinzu. In der neuen Version werdet ihr eure Lieblingshandfeuerwaffen mit Kimme und Korn bedienen, genau wie ein echter Soldat im ersten Weltkrieg Anfang des 20.Jahrhunderts, als es noch keine Computer, Fernsehen, Internet, Passagierflugzeuge etc gab. Damit nicht genug, einhergehend mit der neuen frohen Botschaft zum stand der Entwicklung werdet ihr und eure Freunde alle zu einer Battlefield 1918 open Beta eingeladen. Sagt es allen weiter! Des weiteren werdet ihr ein neues, effektives, mobiles Taktisches Stilmittel an die Hand bekommen, Mobil verlegebare Drahtzäune, womit ihr euch vor dem herannahenden Feind einigeln oder schützen könnt.

    Um auch ein Mitspieler zu werden benötigt ihr:

    1.) The Basic - für neue Spieler oder Tester, die sich von der Magie des Spiels und der Mod anstecken lassen wollen: Download

    2.) Battlefield 1918 v3.1 Part 1-3: Download

    Soviel heute von uns, nun zur Original News aus, verfasst von dem Battlefield 1918 Mod - Entwickler ACE191418:

    Today the Battlefield 1918 development would like commemorate the anniversary of the Battle of Verdun with news regarding the German and French factions in the game. In addition, expect more news on the Tsar tank and a few other things.

    Greetings and welcome to the latest news update regarding the development of Battlefield 1918. It has been a long time since the last update but we are still making slow but steady progress. In light of the fact that today is February 21st, the anniversary of the Battle of Verdun between France and Germany, we are proud to announce new features that will affect both factions as well as the Commonwealth factions. As requested by many, Battlefield 1918 3.2 will introduce iron sights!

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    The new iron sights will be available to the MG class when prone and will be available to the Chauchat, the Lewis, and the MG 08/15!

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    While this news will certainly please many, this is not the only new feature on display today, as players will also have the opportunity to deploy defenses such as barbed wire using new pickup kits!

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    Finally we would like to showcase the new Tsar tank trailer that was released earlier this month. We hope you all enjoy this news and have a good day!

    Autor: ACE191418

    Source and Contact:

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    SuperDC v2.3 mini-demo

    Intermediate mini version of the mod. He decided to share the progress.

    -new weapons

    -new vehicles

    -new effects

    -no France, EU, Serbia for now. (factions far from complete)

    -weapons for all sides -not finished

    -new sdc water system.

    -mod has a random level crash problem

    bbfplayer hope to can add Japan and Israel in future.

    If do you can help or want to test, or get in contact with the developer bbfplayer: click here Feedbacks also important.

    SuperDC v2.3 mini demo, contains the german Bundeswehr: Torrent or Download

    Making some changers in old levels.

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    Autor: bbfplayer


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    Today we want you the revised Japanese soccer 2018 mod for Battlefield 1942 imagine that 2019 appeared shortly before the new year on . Around 100 MB you little High School Simulator Fun Mod was developed by the Japanese hikonyan. Some mod teams would the key to talent lick a mod to get it into your team. Last year he told us with a release of pleased, also we could report with pictures and video. Now we have the successor for you exclusively. In Japan, the mod happened dur from popular, as we see positive on YouTube were allowed — so much so, that they fully have filled a common Battlefield 1942 - 64 player server with the soccer mod. Remarkably for a niche mod, as we see. Let's get to the activities that you can practice in the mod. Special feature is that you can move the head in and out of the tanks, to open and close with the tank hatches, it looks just great. This feature was reserved normally only modern games. With Battlefield Heroes , you could either in or out watching and that's it, the animation is not even nearly as implemented as in the soccer 2018 mod. You can go through the classrooms of the school, sit on the Chair, and play chess. Play on the piano or other instruments using, opts for mechanics in the game, on which otherwise has no other mod the mod. Of European players is this mod as a positive odd evaluated and implemented the school as very good. Unfortunately, the mod only in CONQUEST is playable, i.e. without computer AI opponents (single player/COOP). A map, where you can make new experiences in the school building and the sports field or simply just imaginative play you is available.

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    Soccer 2018 Mod:…downloads/soccer-mod-2018

    Pictures and Movie you find:…school-simulator-mod.html


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    Nach einer Newspause lässt der Entwickler "ziba128" wieder was von sich hören. Nach eigenen Angaben schreitete die Entwicklung der Mod zwar langsam, dennoch stetig vorran. Neue Pirsch Animationen wurden für euren Soldaten hinzugefügt. Die Panzer bekamen neue Zielvisiere. Highlight der Mod dürften die von "ziba128" neuen Einsteig Animationen zum Panzer und Flugzeug für euch sein. Das werdet ihr bei keiner zweiten Mod so ausgeprägt genießen können wie hier in der Forgotten Hope Revisited Mod. Desweiteren werden drei neue abwechslungsreiche Maps geliefert. Bei der einen Map streift ihr durch die Gebirgigen Wälder, bei der zweiten stapft ihr durch den Gebirgigen Schnee und bei der dritten, die dritte Map ist für alle Sonnen Anbeter, die spielt dann in der Wüste. Auf den meisten Maps ist es Möglich in einem APC Fahrzeug zu Spawnen. DIe Mod kann mit bis zu 127 Bots gespielt werden, welche euch Messern werden, mit Granaten beschmeissen und insgesamt aggressiver sind. An neuen Effekten und Sounds wurde auch nicht gespart. Wir können uns nun über ein FHR v0.18 komplett update der Mod freuen, welches ab sofort für euch zur Verfügung steht. Lasst euch die Mod nicht entgehen, ein Muss für jeden 2.Weltkrieg Shooter Fan!


    Finally it's here - FHR v0.18 update!

    Almost 6 years have passed since the last FHR release. During this period expectations of some community members have turned into a forgotten hope. It seemed like the mod was dead.

    But the real situation was different. The work went on, slow but sure. New features have been added and many changes have been made.

    Here's what's new:

    Telescopic-like gun sights

    Vehicle entry animations

    New run animations

    New maps

    Carpathian Offensive-1944

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    Goryachiy Klyuch-1943

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    Sidi Bou Zid-1943

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    Co-op mode support for Seelow Heights-1945, Ramelle Neuville-1944 maps.

    AI impovement

    127 bots support has been added to Singleplayer mode.

    AI is more aggressive now. Weapon handling and accuracy improved. Bots use grenades and knives against infantry, don't stuck on spawn point anymore.

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    Mobile spawnpoints

    APCs received a spawnpoint on most of maps to make a gameplay more dynamic.

    New effects, sounds and HUD

    For all changes, please read: HERE!

    Game essentials as new or veteran player:

    1.) As a new player got the Battlefield 1942 as basic game (fixed Link): Download

    2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download

    3.) Forgotten Hope Revisited v0.18: Download

    Author/Developer: ziba128

    Source/ dev ziba128 contact:

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    Zwei Jahre nach der letzten Server Übersicht wollten wir euch heute in 2017 eine neue Liste spendieren. Diese soll es einfacher machen sich für einen Server zu entscheiden, zu testen oder zu spielen. Passend dazu haben wir die wöchentlich Veranschlagten Termine beigefügt, welche ihr euch in euren Kalender oder Note Eintragen könnt. Jeder Mann/Frau zählt bei den Servern, deshalb bitten wir euch dabei zu sein. Kreative Modder, wie z.B. Cicero, bbfplayer, SargeSurfat, Kampfsau, Nanntekottai, GoodDayToDie, Professor Smith, Apache Thunder, Swaffy, jdoylesapp uvm.... lassen für uns Ihrer Phantasie in Sachen Spielewelten freien lauf, um den Spiele Spass in der Battlefield 1942 Welt stetig zu verbessern oder mit neuen Inhalten oder Ideen zu füttern und zu ergänzen. Für viele dieser Mods laufen Server auf denen man spielen kann. Mit Eurer Neugierde und Eurer Aktivität unterstützt ihr die Modder, Communities und Server Hoster und haltet diese Spielewelten und Projekte am Leben!

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    Desert Combat 0.7 (Conquest) wird auf den Legendären Servern Badewiese, BF-Game,, EA 117 gespielt. Diese erfreuen sich abendlich immernoch aktueller beliebtheit.

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    Forgotten Hope 0.7 (Conquest) wird jeden Abend gespielt und besitzt einen Stamm von Spielern. An manchen Tagen in der Woche werden Mappacks gespielt, welche man sich einmalig Downloaden sollte, um regelmäßg dabei zu sein. Kürzlich erschien ein neues Mappackmit fünf neuen Stalingrad Maps, welche an der Ostfront spielen. Bei Nachfrage können diese neuen Maps von den Anwesenden -=PFC=- Administratoren für Euch zum spielen als Karte gesetzt werden.

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    Die Japanische Schwester Mod FHSW 0.61 (Conquest), erfreut sich ebenfalls eines Stamm Publikums und wird fast jeden Abend gespielt, hier kam in den letzten Monaten reichlich neuer Inhalt, den es gilt zu entdecken.

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    Battlegroup42 RC3 (COOP) (2017), ein zum größten Teil deutsches WW2 Projekt. Hat seine Events Mittwoch und Sonntag um 20 Uhr. Aber auch hier könnt Ihr abends und Nachts mal auf dem Server vorbei schauen. Es kommt immer mal der eine oder andere Spieler dazu. Battlegroup 42 glänzt mit jeder Menge neuen Inhalt für Euch, den es zu entdecken gibt.

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    Aufgepasst, der =Vu= Server läuft auf der alten Battlgroup42 1.8beta (2012) Version.

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    Battlefield 1918 v3.1 (COOP/Conquest) Fans der WW1 Mod aufgepasst, hier wird ein neues v3.2 Patch kommen, welches alle Fans mit reichlich neuem Inhalt versorgen wird. Thema werden die Balkan Länder sein, soviel sei schonmal verraten. Battlefield 1918 wird täglich mittags, bevorzugt ab 16-21 Uhr gespielt. Die Historisch Korrekte Zeit, an dem Battlefield 1918 immer gespielt wurde, ist Sonntags um 19:18 Uhr. Mit der BWT| Badewiese hat die Mod einen starken Partner, der sie unterstützt.

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    Eve of Destruction 2.51 (COOP) Vietnam Fans sollten sich abends dazu schalten, um dabei zu sein. Der Entwickler Lotte hat ein tolle Mod hingezaubert, die über all die Jahre nichts von ihrem Charme eingebüßt hat. Das ist übrigens die einzige Mod in der es weiblichen Soldaten gibt. Dank der bezaubernden Josefine wurde es möglich dem EoD Classic Final Release beizufügen.

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    Interstate 82 v1.81 (Conquest) die Parcour und geschicklichkeits Mod im 80er Jahre Serien Styl wird bevorzugt Nachts ab 00 Uhr gespielt, da die meisten Spieler aus Nord und Südamerika entspringen.

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    Silent Heroes 1.2 (Conquest/COOP) für die Mod solltet Ihr Euch den Dienstag jede Woche im Kalender rot anstreichen. Die SH Events finden immer Dienstags ab 20 Uhr statt, trotzdem ist der Server für Euch rund um die Uhr erreichbar.

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    Galactic Conquest v8.1(Conquest) die Mod ist ein muss für alle Star Wars und Zukunft Shooter Fans. R2D2 und die Truppen von Darth Vader erwarten euch schon auf dem Server. Die Fangemeinde hat kürzlich offiziell Samstag 17 Uhr als Zock Termin angegeben. Zudem wurde ein Custom Map Event Angekündigt, dessen Termin bald bekannt werden soll. Unser Tip, schaut nicht nur Samstags auf dem Server rein, sondern kommt rein wenn ihr Zeit habt. Wir haben die Erfahrung gemacht, wenn wir als erste auf den Server waren, kamen kurze Zeit später weitere Spieler, die sich uns anschlossen. Letztes Jahr erschien seperat die v0.96a (COOP) Version der Mod.

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    Battlefield 1942 Secret Weapons und Road to Rome, kurz x-pack 1+2. Wer zu faul ist sich eine der Mods zu laden, kann mal bei dem Server vorbeischauen. Schon die Add Ons zu Battlefield 1942 bieten ein kleines Mass an Abwechslung für euch.

    Viele weitere Server sind Online und freuen sich auf euren Besuch. Empfiehlt sie bitte weiter und teilt die Information in eurer Community bitte weiter.

    Wenn Euch eine der heute kurz vorgestellten Battlefield 1942 Mods gefällt, interessiert oder Ihr mal eine davon antesten wollt?

    Dann bekommt ihr diese hier:

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    Again a month has gone by already. The shortest month February of 2017 is already running. Today is a good day for you because you get an invite from the Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short.

    Let's go Saturday, the 11.02.2017 from 00 hours CET.

    And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here.

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    Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten...

    Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET.

    Server Name:

    Server Address: Port: 14567

    Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein.

    1.) The Basic for new interested players: Download

    2.) Interstate 82 Mod (for this people what have the basic): Download

    3.) Interstate 82 Mappack: Download

    No broken hearts this valentines days! powered by GoodDayToDie


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    Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community.

    Our Event calls....

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    New Maps made by the great -=PFC=- Kampfsau!

    Single Map Download:…mewhere_in_stalingrad.rar

    extract the maps in your FH level folder, for example:

    C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels

    1.) As a new player got the Battlefield 1942 as basic game: Download

    2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer: Download

    Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience!

    3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download

    3.) BLOODY SCREEN + LOW HP: Download

    Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)

    3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download

    Additional Maps for the Mappack Events:

    3a.) PFC Custom Maps:

    3b.) Filefront Custom Maps:

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    Date: 04.02.2017

    Start: 19gmt+1

    New Maps what we play (made by -=PFC=- Kampfsau):

    Somewhere in Stalingrad
    Stalin Line 1941
    6th army

    The Download for the maps will comming here soon after its public....

    You are welcome to make the difference...

    Don't forget: Tell your friends, invite it at all!

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    Source: &

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    Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development.

    As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions.

    First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces.

    Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia.

    In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions.

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    Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915.

    Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats!

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    If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time.

    Battlefield 1918 3.1 (3 Parts): Download oder Download

    We hope you enjoyed this news; stay tuned!

    Author: [BF1918] Cicero


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    Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren.

    Unsere russischen Freunde aus der (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte.

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    Wir stellen euch jeweils zwei Download Mirrors zur Verfügung:

    Battlefield 1918 3.1 (3 Parts): Download oder Download

    XMas 2017: Download oder Download

    Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer

    Hier ein paar Map Screenshots:

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    Rambo Dondell

    Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen.

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    Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten und sehen Licht am Ende des Eis Tunnels.

    Source: +

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    It's rainy november rain and dark grey clouds outside the middle european windows, but now we have a fresh delivered sunlight news for modern warfare fans. After six month in development work progress SuperDC v2.10 to get a full update and we celebrate it. Already four weeks ago we present you the announcement to the SuperDC v2.10 update. Now it is so far. The new Version is Release and able to Download. And we think the Server is now switch to the new update. But for the moment we havent sighted. Keep the eyes open at your Gamespy Browser. Best time 3pm -8pm CET Berlin time.

    Discuss and contact: click here


    -edited effects

    -mig142 with napalm rockets
    -mi8 with napalm bomb
    -rg6 with Phosphorus grenade



    iraq, mei,isis,mec

    -new molotov

    Command kit:
    -now 2 types for different size levels simple (with command center only) and heavy (+ radar tower and nuke bunker)
    - command centre has 2 types of uav: 1 with engine of slow plane and rocket weapon , 2 like satelite in bf2 has arti support(snakeys removed)
    - radar tower has 1 weapon for now- guided tomohawk
    - nuke bunker has 1 weapon-nuke launching uav.

    All objects in command kit spawm just once and can be destroyed.

    Squad Leader kits:
    -ladder removed
    -spawmpoint creator added

    New type of kits. For some reason trying to add bomber support cases crash problem.So i have to remove it for now.
    Kit has for each team ladder, pistol, main rifle, grenade, arti support (from general kit), and ammo bag (for additional ammo).

    SuperDC v2.1 (requesting Desert Combat 0.7 to Play): Download

    t1/t2 kits have a protection against another team.

    Be a part of the European Forces you like:

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    Have fun in the air as US or russian for example:

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    In this kits you will find the special kits to do something crazy things, you have never seen before:

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    This Gepard AA Gun get your enemy down from the air:

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    Russian double support:

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    A silent village, before the war is rollin on:

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    The men with the mask:

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    Smoke and effect view:

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    Chinese troops on the move:

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    View the new extra time burn effects:

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    Alone Iraq tank in the town sighted, get your seats:

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    Your MG comrade in the tank doing a great job:

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    You need a ladder? Put it there you need to be a sniper or creat a MG Nest by kit:

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    Turkmen troops smoke:

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    Russian Airbase waiting for the order to start:

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    This black one on the left is two times bigger than the both grey one on the right side:

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    Guess what the map is in modern warfare style:

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    Second chance to guess what the map is:

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    Did you know what the name of the map is:

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    Tune in the game and find it out:

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    You can check it opening ini file in superdc folder.

    game.setCustomGameName SuperDC
    game.addModPath Mods/SuperDC/ only one sdc
    game.addModPath Mods/DesertCombat/
    game.addModPath Mods/BF1942/
    game.customGameFlushArchives 0
    game.setCustomGameVersion 2.1

    Some information about sides:


    Let us to kick the enemy in the ass, for this aim the bots keep your neck free.;-)


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    After the Release at 10th October the Community have found some Bugs in the Battlegroup42 RC3 Mod. Since the time the Battlegroup42 devs fixed the errors as good as they can. Twenty days after the first Patch (Patch 1) is Released. Now the community collect more errors to make this RC3 update successful.

    You wanna be a part of the playing and testing community?

    Battlegroup42 42 RC3 + Patch 1: Download

    You want to support or just want to learn more about Battlegroup42 to know?

    Come to the Battlegroup42 wiki: here

    RC3 bug report no. 2
    Small update on the reported bugs: The faulty projectile on the Bf110 G-2/R4 and Ju-87G has been fixed. Several floating objects on Montherme and Operation Shingle have been fixed. The almost unusable stationary Hotchkiss machine gun has been re-coded. On Snowy Park, the Germans now have a Flamethrower class as well. Ticket bleed on Operation Citadel has been fixed, it now requires 4 out of 6 CPs to be captured by the same team in order to start ticket bleed for the other team. The missing propeller spinner on the J2M2 has been added. The M3 Satan no longer damages itself while using the flamethrower. There were a few other bugfixes as well.
    Just a reminder on bug reports: Please be as precisely as possible, always name the exact name of the map, the game mode (like Conquest, Coop, Objective etc.), if you played online/on a LAN or offline. Same goes for vehicles, planes, ships, small firearms etc., please always include as much information as possible.
    We still have to take a look into a land mine related problem, which was reported to cause crashes, but my testing so far didn't show any kind of problems.
    Oh, and one other thing: Please make SURE to check all hashes of the files you downloaded, if even ONE of the files is damaged, the game/mod WILL cause problems and crashes that have nothing to do with the mod, but are solely the result of damaged files.

    Note on extremely low "splash" damage in RC3
    I think that many of you that are testing RC3 right now, have noticed that hand grenades are almost useless, as well as bombs and other weapons that cause splash damage (damage caused by shards and splinters from the explosion). In my rework of the damage system, i coded the splash damage according to the direct damage (when a bullet hits infantry, for example), but forgot that the splash damage in Bf42 is somewhat strange. In fact, it has to be coded with much higher values than the direct damage. Example: The soldiers in BG42 have 30 hitpoints, which means that every DIRECT hit with a grenade, bullet etc. that causes more than 30 HP damage will kill you, except you are too far away (just like in real life). If you code splash damage the same way, you're in for a big surprise. The same values cause much less damage, so they have to be set much higher to be effective.
    In older builds of BG42, the splash damage was set too high for many weapons, causing ridiculous damage (remember destroying several vehicles at once with one tiny bomb ?). For RC3, i wanted to reduce this damage to more realistic values, but completely forgot about those values, which resulted in almost useless hand grenades, far too low splash damage for bombs etc.
    So it's definitely my fault, i screwed that up. But i'm already working on fixing those values, and they will be implemented in the first patch for RC3. I hope you can forgive me this stupid mistake
    RC3 bug report no. 3
    The splash damage has been increased, hand grenades and other weapons with splash damage now cause more damage. The mobile M5 AT gun was fixed and can now be used again. The Russian M1939 AA gun has been fixed and can be destroyed, its gunner be killed. Several faulty spawns like stationary AT guns and machine guns being placed too low or floating in the air have been fixed.

    RC3 bug report no. 4
    While checking/fixing the reported bugs, i found a serious code bug in one of the objects supplying ammo to infantry. It lacked one line of code, and one line was faulty. I'll check all objects with ammo/health supply depots to make sure they're ok.
    The Coop mode for 4005-willemsbrug was removed for the upcoming patch. It shouldn't have been in there in the first place, because it's still work in progress. My apologies
    First person view of the P-40 Kittyhawk/Tomahawk has been fixed as well, the red cross is now centered correctly.

    RC3 bug report no. 5
    Found another serious AI bug in one of the new additions (Swordfish). Bug has been fixed.
    UPDATE: Swordfish spawn on Attacker class carriers fixed

    RC3 bug report no. 6
    - fixed faulty rudder on Mosquito and Swordfish
    - improved Swordfish flight physics
    - reworked the suspension mesh on RAM Kangaroo
    - fixed the faulty plane spawns on Taiho carrier
    - fixed the no cockpit 1P view on some planes
    - reworked mantlet and gunbarrel for Jagdpanther
    - reworked soldier spawns in Coop mode on 4307-114_to_messina
    - fixed ticket bleed on 4504-royan_outskirts

    RC3 bug report no. 7
    another small update on the ongoing bug hunt:
    - added missing crosshair to Swordfish rear gunner
    - lowered two sandbags on 4503-paderborn to allow proper aiming and firing of PaK 40
    - removed the overheating of Oerlikon 20mm guns (similar guns don't have overheating at all)
    - changed the firing rate and ammo amount of 20mm guns of Bf 109 F-4
    - removed the centerline "Motorkanone" from Bf 109 E-3
    - replaced the FlaK 38 on the Hilfskreuzer with a FlaK C/30
    - changed ammo amount of FlaK C/30 to 20 rounds per magazine
    Unlike mentioned earlier, the patch release will not be this week, i'd rather wait for more bug reports coming in to make sure that the most serious bugs are ironed out. Non-critical bugs like slightly floating trees or other statics can be adressed for the full release, so don't expect all of them for the patch.
    RC3 bug report no. 8
    - fixed bombs on G4M Betty (no longer destroys itself)
    - removed faulty camouflage net on 4504-uelzen
    - fixed 1P view on KhT 130 tank
    - added missing glass on IL-4 fuselage and turret

    RC3 bug report no. 9 (after Patch 1) (7th november)
    - added missing winter texture for 2cm Flakvierling
    - added crosshairs to B-17 waist gunners
    - fixed 1P view of M11-39 turret
    - reworked Coop and pathmaps on 4104-adria_annexion
    - fixed position of stationary mgs on 4406-fox_green
    - created collision mesh for the tunnel on 4011-kalamas_line
    - reworked Coop and pathmaps on 4011-kalamas_line
    - reworked Coop soldier spawns on 4312-ortona
    note: Due to the amount of fixes, added meshes and textures, there won't be another patch for RC3. All the reworked content and bug fixes will be in the next full build.

    If do you (the community) find some more bugs, please let us to know?
    Yet the chance that the error will be corrected.

    The Bug Report is made by Sarge31FR on the offical Battlegroup42 Facebook Group.

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    Hi friends of Eve of Destruction Vietnam Mod, it's Octobeeer!

    Now it is summer happening again, Vietnam calls: "Charlie don't surf time"!

    Already for the 10th time this year.

    Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!

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    Friday night, the 07.10.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
    For this year let's rock that 9th Friday mainevent on hslan.

    Movie appetizer:

    In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
    So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.

    Server Name: [] EoD Classic 2.51


    Port: 14567

    What you need to play? :rotate:

    1.) Basic for the new Fans: Download

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): Download

    How i install a mod? In which path of the folder i install a have mod? Click this picture:

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    So, this must then look at you.

    Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on!

    Come on, peak the visits on the Server up!

    There we play:

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    The Second part of the news today comes here. We invite you this weekend to the Saturday Afternnon Pirates and Galactic Conquest Event on the munity Server.

    The Battlefield 1942 Community "" (undergoing a revamp) is pleased to announce the creation of a new dedicated server featuring two excellent mods: " Galactic Conquest" (Star Wars) and Battlefield Pirates! invites you to join our next event! saturday October 8th. While other classic mods like DC, FH, BF1918 have their own servers and communities, there's been a lack of GC and BFP representation for some time now. We want to fix that.
    The new server (" BFP, GC") is listed through the [aX] master server so you'll be able to join if you're running any of the latest modified/patched BF1942 installations.

    If you lost your copy of the BF game here: Download

    We're also thrilled to announce our first scheduled BFP+GC Event which will take place on Saturday, October 8th at 1 PM EST (1800 UTC) and our time "4pm CET" in Europe will last at least a few hours.

    Make sure to download and install both modifications: Battlefield Pirates and Galactic Conquest 8.1 before joining as the server will switch mods every 3 or 4 maps.

    Speaking of which, we want to know what YOUR favorite maps are for both mods as we update the

    24/7 maplist for the server. We currently run:


    Finally, click here join our Discord server. Connect with other BF1942 mod fans and stay up-to-date on server events. See you on the battlefield!


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    "Battlefield 1" kann, mit seiner Ad Ware und DLC Wahnsinn einpacken gehen, denn FHSW 0.6 (beachtet dabei bitte "Forgotten Hope 0.7": Download installiert zu haben) ist nach 26 monatiger Arbeit und 135 Maps vor ein paar Stunden von dem elf Mann Team aus Japan Released worden. Leider sind nicht alle Maps aus den Mappacks dabei und ein paar weitere wurden aussotiert. Wir vermissen die Australische Map "Battle of West Australia" und die für aufsehen erregende Map "On the moon 1969". Jedoch ist es gut möglich, dass da nochmal nachgepatcht wird. Dis dato haben wie auch noch nicht testen können inwieweit erstellt Custom Maps kompatibel zur FHSW 0.6 sind. Wir sind aber zuversichtlich auch dafür eine LÖsung zu finden. Diesmal gibt es nur eine 3.9 GB Datei zum Downloaden, die nach dem entpacken rund 5 GB gross sein wird. Habe in stundenlanger Arbeit die News vorbereitet, sodass sie "ready to have been send" ist. Aber bis es soweit ist bekommt ihr hier schon unseren battleleak.

    FHSW 0.6: Download

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    Kommt und stürmt unseren Sever! Wir bieten genug Platz für euch und eure Freunde!

    Danke an [BAM], die mich hier seit Jahren unterstützen! :love:<3



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    Today, we report on the Winamp player available on the market since 1997. The player was very popular among the PC users in early 2000. Unfortunately, it was less, so in between the development has been discontinued. A new buyer for Winamp was Glückliccherweise 2014. A last update came out early 2014, since then it has again fallen silent to the player. What's wrong, mainly the software will work as reliably as before. You are you sure questions: "why is today berichetet us a player? Are we blog here in a Battlefield 1942?" Right, but this player has a great feature. The skins can be changed very easily any. So the look of the player. As we long ago coincidentally about the "battlefield Viet Nam skin" are stumbled, we wanted to have that even for Battlefield 1942. Us has of course interested in who the "battlefield Viet Nam skin" has created and when he comes out. Unfortunately we could not find out.
    The Winamp player plays all popular audio formats. Thus one can only tell us, get Winamp multimedia that player package with the integrated battlefield skins.

    Installation tip:

    Copies and pastes the two files in to your: "C: //Program files (x 86)" section. Created a "desktop" to "Winamp" here. Then, you can use the player with the new skins.
    If you have the Winamp player gesrtet, then makes a "right click" on "Playlist editor", danachn gets you into the 'options', sometimes the option located top left small point, so just check it out, going to work already.

    In addition to the one shown "battlefield Viet Nam skin", which we have found from the Web, you can expect "46 of us created Winamp skins", as a complete package with the Winamp player to the download. Unfortunately, we have our "Battlefield 1942 skins ' image technically not documented. But you can the "46 battlefield fan skins" discover yourself. Our created skins deal at random with the themes mods, clan, Battlefield 1942 and BF 1942 communities.

    Let's assume below like area questions, requests or suggestions in the "comment" at the end of the article?

    Our package gets her to german. Of course, even the language installation of the player can be subsequently change options in the player. If you do not clearly so, to change the language, we have a tutorial for you below. All current Windows systems (64 bit) so should be clear.

    Winamp battlefield fan package (WinampmeetsBattlefield.rar): Download

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    To change the language of Winamp:

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    Note: In brackets laws terms refer to the English version of Winamp.

    Launch "Winamp" on your computer.
    Top of the tab, click "Options" (options), and then click the item "Settings" (preferences).
    Now, a new window opens up. On the left side, select the option "Language packs" (localization).
    Highlight the desired language and click on the button "Go to..." (Switch to...).
    Then, you must confirm the following message with "OK" and restart Winamp.
    For other languages, click on the blue underlined hyperlink "Other languages" (more languages).
    From the list, you can download a desired language, and then set it as the default language.


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    Hi Freunde der Eve of Destruction Vietnam Mod, es ist Auuuugust!

    Nun ist es Sommer und wiederum soweit, Charlie ruft: "Charlie don't Surf Zeit"!

    Die Sommerferien in den meisten deutschen Bundesländern haben bereits begonnen. Doch wir machen keine Ferien und lassen stattdessen für euch zum sechsten mal in diesem Jahr, das Charlie don't Surf Event steigen. Wir Leuten die 3.Halbzeit in der Schlacht 2016 an.

    Ihr seid herzlich eingeladen dabei zu sein, egal ob Euer Betriebssystem Windows XP, Vista, 7,8 oder 10 heißt, "kommt zahlreich auf den hslan Server angereist"!

    Movie appetizer:

    Freitag Abend, den 05.08.2016 um 20 Uhr geht es los, streicht es dick in Eurem Kalender oder Handy Oragnizer an.

    Lasst uns das 8. Event in diesem Jahr gemeinsam auf dem HSLAN Server Feiern!

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    Server Name: [] EoD Classic 2.51


    Port: 14567

    Darüber hinaus bemühen wir uns täglich abends ab 20 Uhr mit ein paar Mann.

    Also bitte nicht nur starr ans Event halten, welches monatlich jeden ersten Freitag stattfindet, sondern einfach mal abends spontan dazu kommen.

    Um dabei sein zu können, benötigt ihr..... oder wenn Ihr neu seid?!

    Hier ist das Eve of Destruction Vietnam Fan Paket für Euch:

    1.) Battlefield 1942

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one:…

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix:…6/eve-of-destruction.html

    Wie installiere ich eine Mod? Wohin installiere ich eine Mod? Hier ein Beispiel für euch, klickt das Bild an

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    Schreibt doch mal, ob es bei Euch geklappt hat?

    Und ob Ihr dabei ward?

    Feedbacks sind stets auf erwünscht?

    Los Leute, seid alle dabei um die Spielerzahl auf dem Server zu pushen!

    Server Name: [] EoD Classic 2.51


    Port: 14567

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